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Unreal Engine Plugin: Elementus Modules

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An Unreal Engine plugin containing all modules and dependencies that were created for Project Elementus.

About

Project Elementus was intended to be a third person template that can be used to start projects that will use some new features that come with Unreal Engine 5 as well as powerful existing features like the Gameplay Ability System and others. And now, all its contents were turned into this plugin containing modules accordingly to it's objective! :)

As a plugin, it is easier to organize, update and insert the content into already existing projects, facilitating maintenance and usability.

Modules

Dependencies

Submodules

Requirements

Installation

Download as Zip

  1. Navigate to the release page and download the .zip file of the most recent version.
  2. After the download complete, go to your project's directory and check if there's a folder named "Plugins". Create if doesn't exists.
  3. Inside the 'Plugins' directory, create a new folder 'ElementusModules'.
  4. Unzip the (.zip) content inside the new directory 'ElementusModules'.
  5. Go to your project's root directory, right click the .uproject file and select: Generate Visual Studio Project Files.
  6. Open the generated .sln file and compile your project.
  7. Open your project and let's dev! :)

Cloning: As submodule

As this repository containg only plugins, the ideal is to use as a submodule in your project.

Run these commands to add this plugin as a submodule:

git submodule add -b main https://github.com/lucoiso/UEElementusModules.git Plugins/UEElementusModules
git submodule update --init --recursive

Cloning: As repository

Run these commands inside your project's Plugins directory

git clone https://github.com/lucoiso/UEElementusModules.git
cd UEElementusModules
git submodule update --init --recursive