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C# Functional Programming Language Extensions

This library uses and abuses the features of C# to provide a pure functional-programming framework that, if you squint, can look like extensions to the language itself. The desire here is to make programming in C# much more robust by helping the engineer's inertia flow in the direction of declarative and pure functional code rather than imperative. Using these techniques for large code-bases can bring tangible benefits to long-term maintenance by removing hidden complexity and by easing the engineer's cognitive load.

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Contents

Reference

Nu-get

Nu-get packageDescription
LanguageExt.CoreAll of the core types and functional 'prelude'. This is all that's needed to get started.
LanguageExt.FSharpF# to C# interop package. Provides interop between the LanguageExt.Core types (like Option, List and Map) to the F# equivalents, as well as interop between core BCL types and F#
LanguageExt.ParsecPort of the Haskell parsec library
LanguageExt.RxReactive Extensions support for various types within the Core
LanguageExt.SysProvides an effects wrapper around the .NET System namespace making common IO operations pure and unit-testable

Getting started

To use this library, simply include LanguageExt.Core.dll in your project or grab it from NuGet. It is also worth setting up some global using for your project. This is the full list that will cover the key functionality and bring it into scope:

global using LanguageExt;
global using LanguageExt.Common;
global using static LanguageExt.Prelude;
global using LanguageExt.Traits;
global using LanguageExt.Effects;
global using LanguageExt.Pipes;
global using LanguageExt.Pretty;
global using LanguageExt.Traits.Domain;

A minimum, might be:

global using LanguageExt;
global using static LanguageExt.Prelude;

The namespace LanguageExt contains most of the core types; LanguageExt.Prelude contains the functions that bring into scope the prelude functions that behave like standalone functions in ML style functional programming languages; LanguageExt.Traits brings in the higher-kinded trait-types and many extensions; LanguageExt.Common brings in the Error type and predefined Errors.

Prologue

From C# 6 onwards we got the ability to treat static classes like namespaces. This means that we can use static methods without qualifying them first. That instantly gives us access to single term method names that look exactly like functions in ML-style functional languages. i.e.

    using static System.Console;
    
    WriteLine("Hello, World");

This library tries to bring some of the functional world into C#. It won't always sit well with the seasoned C# OO programmer, especially the choice of camelCase names for a lot of functions and the seeming 'globalness' of a lot of the library.

I can understand that much of this library is non-idiomatic, but when you think of the journey C# has been on, is "idiomatic" necessarily right? A lot of C#'s idioms are inherited from Java and C# 1.0. Since then we've had generics, closures, Func, LINQ, async... C# as a language is becoming more and more like a functional language on every release. In fact, the bulk of the new features are either inspired by or directly taken from features in functional languages. So perhaps it's time to move the C# idioms closer to the functional world's idioms?

My goal with this library is very much to create a whole new community within the larger C# community. This community is not constrained by the dogma of the past or by the norms of C#. It understands that the OOP approach to programming has some problems and tries to address them head-on.

And for those that say "just use F#" or "just use Haskell", sure, go do that. But it's important to remember that C# has a lot going for it:

A note about naming

One of the areas that's likely to get seasoned C# heads worked up is my choice of naming style. The intent is to try and make something that feels like a functional language rather than following rules of naming conventions (mostly set out by the BCL).

There is, however, a naming guide that will keep you in good stead while reading through this documentation:

    Option<int> x = Some(123);
    Option<int> y = None;
    Seq<int> items = Seq(1,2,3,4,5);
    List<int> items = List(1,2,3,4,5);
    HashMap<int, string> dict = HashMap((1, "Hello"), (2, "World"));
    Map<int, string> dict = Map((1, "Hello"), (2, "World"));
    var x = map(opt, v => v * 2);
    var x = opt.Map(v => v * 2);

Even if you disagree with this non-idiomatic approach, all of the camelCase static functions have fluent variants, so you never actually have to see the non-standard stuff.

Features

Functional effects and IO

LocationFeatureDescription
CoreIO<A>A synchronous and asynchronous side-effect: an IO monad
CoreEff<A>A synchronous and asynchronous side-effect with error handling
CoreEff<RT, A>Same as Eff<A> but with an injectable runtime for dependency-injection: a unit testable IO monad
CorePipesA clean and powerful stream processing system that lets you build and connect reusable streaming components
CoreStreamTless powerful (than Pipes), but easier to use streaming effects transformer

Atomic concurrency and collections

LocationFeatureDescription
CoreAtom<A>A lock-free atomically mutable reference for working with shared state
CoreRef<A>An atomic reference to be used in the transactional memory system
CoreAtomHashMap<K, V>An immutable HashMap with a lock-free atomically mutable reference
CoreAtomSeq<A>An immutable Seq with a lock-free atomically mutable reference
CoreVectorClock<A>Understand distributed causality
CoreVersionVector<A>A vector clock with some versioned data
CoreVersionHashMap <ConflictV, K, V>Distrubuted atomic versioning of keys in a hash-map

Immutable collections

LocationFeatureDescription
CoreArr<A>Immutable array
CoreSeq<A>Lazy immutable list, evaluate at-most-once - very, very fast!
CoreIterable<A>Wrapper around IEnumerable with support for traits - enables the higher-kinded traits to work with enumerables.
CoreLst<A>Immutable list - use Seq over Lst unless you need InsertAt
CoreMap<K, V>Immutable map
CoreMap<OrdK, K, V>Immutable map with Ord constraint on K
CoreHashMap<K, V>Immutable hash-map
CoreHashMap<EqK, K, V>Immutable hash-map with Eq constraint on K
CoreSet<A>Immutable set
CoreSet<OrdA, A>Immutable set with Ord constraint on A
CoreHashSet<A>Immutable hash-set
CoreHashSet<EqA, A>Immutable hash-set with Eq constraint on A
CoreQue<A>Immutable queue
CoreStck<A>Immutable stack

Optional and alternative value monads

LocationFeatureDescription
CoreOption<A>Option monad
CoreOptionT<M, A>Option monad-transformer
CoreEither<L,R>Right/Left choice monad
CoreEitherT<L, M, R>Right/Left choice monad-transformer
CoreFin<A>Error handling monad, like Either<Error, A>
CoreFinT<M, A>Error handling monad-transformer
CoreTry<A>Exception handling monad
CoreTryT<M, A>Exception handling monad-transformer
CoreValidation<FAIL ,SUCCESS>Validation applicative and monad for collecting multiple errors before aborting an operation
CoreValidationT<FAIL, M, SUCCESS>Validation applicative and monad-transformer

State managing monads

LocationFeatureDescription
CoreReader<E, A>Reader monad
CoreReaderT<E, M, A>Reader monad-transformer
CoreWriter<W, A>Writer monad that logs to a W constrained to be a Monoid
CoreWriterT<W, M, A>Writer monad-transformer
CoreState<S, A>State monad
CoreStateT<S, M, A>State monad-transformer

Parser combinators

LocationFeatureDescription
ParsecParser<A>String parser monad and full parser combinators library
ParsecParser<I, O>Parser monad that can work with any input stream type

Pretty

LocationFeatureDescription
CoreDoc<A>Produce nicely formatted text with smart layouts

Differencing

LocationFeatureDescription
CorePatch<EqA, A>Uses patch-theory to efficiently calculate the difference (Patch.diff(list1, list2)) between two collections of A and build a patch which can be applied (Patch.apply(patch, list)) to one to make the other (think git diff).

Traits

The traits are major feature of v5+ language-ext that makes generic programming with higher-kinds a reality. Check out Paul's series on Higher Kinds to get a deeper insight.

LocationFeatureDescription
CoreApplicative<F>Applicative functor
CoreEq<A>Ad-hoc equality trait
CoreFallible<F>Trait that describes types that can fail
CoreFoldable<T>Aggregation over a structure
CoreFunctor<F>Functor Map
CoreHas<M, TRAIT>Used in runtimes to enable DI-like capabilities
CoreHashable<A>Ad-hoc has-a-hash-code trait
CoreLocal<M, E>Creates a local environment to run a computation
CoreMonad<M>Monad trait
CoreMonadT<M, N>Monad transformer trait
CoreMonoid<A>A monoid is a type with an identity Empty and an associative binary operation +
CoreMonoidK<M>Equivalent of monoids for working on higher-kinded types
CoreMutates<M, OUTER_STATE, INNER_STATE>Used in runtimes to enable stateful operations
CoreOrd<A>Ad-hoc ordering / comparisons
CoreRange<SELF, NumOrdA, A>Abstraction of a range of values
CoreReadable<M, Env>Generalised Reader monad abstraction
CoreSemigroup<A>Provides an associative binary operation +
CoreSemigroupK<M>Equivalent of semigroups for working with higher-kinded types
CoreStateful<M, S>Generalised State monad abstraction
CoreTraversable<T>Traversable structures support element-wise sequencing of Applicative effects
CoreWritable<M, W>Generalised Writer monad abstraction

Value traits

These work a little like type-aliasing but they impart semantic meaning and some common operators for the underlying value.

LocationFeatureDescription
CoreDomainType<SELF, REPR>Provides a mapping from SELF to an underlying representation: REPR
CoreIdentifier <SELF>Identifiers (like IDs in databases: PersonId for example), they are equivalent to DomaintType with equality.
CoreVectorSpace<SELF, SCALAR>Scalable values; can add and subtract self, but can only multiply and divide by a scalar. Can also negate.
CoreAmount <SELF, SCALAR>Quantities, such as the amount of money in USD on a bank account or a file size in bytes. Derives VectorSpace, IdentifierLike, DomainType, and is orderable (comparable).
CoreLocus <SELF, DISTANCE, SCALAR>Works with space-like structures. Spaces have absolute and relative distances. Has an origin/zero point and derives DomainType, IdentifierLike, AmountLike and VectorSpace. DISTANCE must also be an AmountLike<SELF, REPR, SCALAR>.

These features are still a little in-flux as of 17th Oct 2024 - they may evolve, be renamed, or removed - but I like the idea!

Further

For some non-reference like documentation:

Contributing & Code of Conduct

If you would like to get involved with this project, please first read the Contribution Guidelines and the Code of Conduct.