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3d.city v 0.8.0

3d city builder LAUNCH<br>

The goal is create 3d city builder to test performance for three.js webgl games<br> With minimum size impact and maximum speed.<br> 3d side use Three.js, GLSL 3d model made by me.<br>

This game use simulation source micropolisJS by Graememcc, full convert to ES6<br> https://github.com/graememcc/micropolisJS<br>

Game simulation work in a web worker.

Work in progress

<a target='_blank' href='http://lo-th.github.io/3d.city/index.html'><img src="http://lo-th.github.io/3d.city/assets/img/preview01.jpg"/></a><br> <a target='_blank' href='http://lo-th.github.io/3d.city/index.html'><img src="http://lo-th.github.io/3d.city/assets/img/preview02.jpg"/></a><br> <a target='_blank' href='http://lo-th.github.io/3d.city/index.html'><img src="http://lo-th.github.io/3d.city/assets/img/preview03.jpg"/></a><br>

Feature improvements

add different envmap, add snow, destruct ...<br> correct message display.