Awesome
React Graceful Image
An image component for gracefully dealing with image errors, by providing optional lazy loading, optional placeholder and configurable retries on failure. Particularly useful in situations where your application might be used in poor signal areas such as when travelling on a train, a bus or a car.
Example
<table> <tr> <th>1</th> <th>2</th> <th>3</th> <th>4</th> </tr> <tr> <td><img src='https://user-images.githubusercontent.com/16339741/35174790-8ebe4bcc-fd68-11e7-935b-f15407ef2d94.png' alt='browser broken image' width='200' height='129.411764706'></td> <td><img src='https://user-images.githubusercontent.com/16339741/35175624-6aad9568-fd6c-11e7-9aa0-329a5d2b1728.png' alt='browser with placeholder image' width='200' height='129.411764706'></td> <td><img src='https://user-images.githubusercontent.com/16339741/35175639-83d1a656-fd6c-11e7-9812-480c251acf98.png' alt='browser without placeholder image' width='200' height='129.411764706'></td> <td><img src='https://user-images.githubusercontent.com/16339741/35177052-c962542e-fd74-11e7-8b46-325f444c7970.png' alt='browser with working image after retry' width='200' height='129.411764706'></td> </tr> </table>- Default browser behaviour when image fails due to bad signal
- With react-graceful-image placeholder
- With react-graceful-image disabled placeholder
- With react-graceful-image retries - if the image fails to load, the package will gracefully re-attempt loading the image again
(note: these are not mutually exclusive, for example the default behaviour makes use of both 2 & 4 together.)
Installation
npm install --save react-graceful-image
Basic Usage
<Image
src='path_to_image'
width='300'
height='300'
alt='My awesome image'
/>
Default Behaviour
- Render an SVG placeholder - if environment doesn't support SVG, then avoid rendering the placeholder
- Check if placeholder is within the visible viewport - if so then load the image
- If image loads successfully - display the image by fading it in
- If image fails to load - retry loading the image starting with a 2 second delay and doubling it with every retry (by default retry stops after 8 tries)
Prop Options
Prop | Description | Default | Type |
---|---|---|---|
Any valid html image prop | Any valid html image prop | none | valid html image prop |
placeholderColor | Placeholder's color | '#eee' | string |
noPlaceholder | Turn off placeholder rendering | false | bool |
customPlaceholder | Provide a custom placeholder. This should be a function taking a ref and setting it on your custom placeholder so that its position could be observed within the viewport | null | Function returning a component |
retry | Retry algorithm's configuration, consisting of count , delay and accumulate | {count: 8, delay: 2, accumulate: 'multiply'} | object |
onLoad | Callback that will be invoked when an image loads | none | function |
onError | Callback that will be invoked after the retry algorithm has finished and the image still hasn't been loaded | none | function |
noLazyLoad | Turn off lazy loading | false | bool |
Retry
You can modify the default retry algorithm by supplying a retry
prop consisting of 3 properties: count
, delay
and accumulate
:
count
specifies the number of times you want to retrydelay
specifies the delay between retries (in seconds)accumulate
specifies how the delay should increase with each retry, possible values:'multiply'
(default),'add'
orfalse
(false can also be represented by simply omitting this property)
Accumulate
accumulate: 'multiply'
will multiply delay after each retry by the givendelay
value, i.e. ifdelay: 2
is given then 1st retry will be in 2 seconds, 2nd retry will be in 4 seconds, 3rd retry will be in 8 seconds, 4th retry will be in 16 seconds etc.accumulate: 'add'
will increment delay after each retry by the givendelay
value, i.e. ifdelay: 2
is given then 1st retry will be in 2 seconds, 2nd retry will be in 4 seconds, 3rd retry will be in 6 seconds, 4th retry will be in 8 seconds, etc.accumulate: 'false'
will keep the delay constant between retries, i.e. ifdelay: 2
is given then retry will run every 2 seconds
Examples
1: The below code snippet will display a grey placeholder until the user scrolls it into view at which point it will be lazily swapped in for the real image. If, however, the real image fails to load, then the retry algorithm is going to kick in and try loading the image again for a maximum of 8 times, with an initial delay of 2 seconds, which will then increase to 4 seconds, then to 8 seconds, then to 16 seconds, and so on (default retry configuration).
<Image
src='path_to_image'
className='content-image'
alt='My awesome image'
onLoad={ onLoadCallback }
onError={ onErrorCallback }
/>
2: The below code snippet will display a grey placeholder until the user scrolls it into view at which point it will be lazily swapped in for the real image. If, however, the real image fails to load, then the retry algorithm is going to kick in and try loading the image again for a maximum of 10 times, with a fixed 2 second delay in-between each retry.
<Image
src='path_to_image'
width='250'
height='250'
style={{ padding: '20px' }}
alt='My awesome image'
retry={{ count: 10, delay: 2 }}
onLoad={ onLoadCallback }
onError={ onErrorCallback }
/>
3: The below code snippet will display, a custom, your own provided placeholder until the user scrolls it into view at which point it will be lazily swapped in for the real image. If, however, the real image fails to load, then the retry algorithm is going to kick in and try loading the image again for a maximum of 15 times, with initial delay of 3 seconds which will then increase to 6 seconds, then to 9 seconds, then to 12 seconds, and so on.
<Image
src='path_to_image'
width='150'
height='150'
style={{ padding: '20px' }}
alt='My awesome image'
customPlaceholder={ ref => <SomePlaceholder refProp={ ref } /> }
retry={{ count: 15, delay: 3, accumulate: 'add' }}
onLoad={ onLoadCallback }
onError={ onErrorCallback }
/>