Awesome
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This unit implements an alternative to FPTemplate engine, with different approach. FPTemplate uses event driven approach where a the core lies in OnReplaceTag callback. For example, consider the following template:
{+MyTag [Param1=Value1] [Param2=Value2]+}
An example OnReplaceTag callback:
procedure TMyTemplateHandler.MyReplaceTag(
Sender : TObject;
const TagString : String;
TagParams : TStringList;
out ReplaceText : String
);
begin
(*
Here, the parameter values are:
TagString = 'MyTag'
TagParams = [
'Param1' = 'Value1'
'Param2' = 'Value2'
]
*)
// Common implementation
if TagString = 'MyTag' then begin
// do replacement for MyTag
ReplaceText := ... ;
end else if TagString = ... begin
// do replacement for other tag
end else if TagString = ... begin
// do replacement for other tag
end else begin
// not a recognized tag
end;
end;
As you can see, a series of if statement must be implemented. This could get messy for template with a lot of tags. QTemplate removes above burden to check for tag and instead gives a nice and easy to use map like functionality to connect tag and callback. QTemplate way to solve above case is:
function TMyTemplateHandler.ReplaceMyTag(const ATag: String; AParams: TStringList): String;
begin
end;
function TMyTemplateHandler.ReplaceMyOtherTag(const ATag: String; AParams: TStringList): String;
begin
end;
then somewhere (constructor is a good choice):
begin
with TQTemplate.Create('templatefilename') do
try
Tags['MyTag'] := @ReplaceMyTag;
Tags['MyOtherTag'] := @ReplaceMyOtherTag;
{ you may have same handler for a tag handling that differs a little, hence the idea
of ATag parameter in the callback }
Tags['MySomeOtherTag'] := @ReplaceMyOtherTag;
WriteOutput(GetContent);
finally
Free;
end;
end;