Awesome
This was a fork of the code originally on https://github.com/mwitkow/go-flagz and https://github.com/improbable-eng/go-flagz with changes (see commit history) to get the go modules to work, reduce boiler plate needed for configmap watcher (#7), avoid panic when there is extra whitespace (#8), make the watcher work with regular files and relative paths (#9) and switched to standard golang flags (#5).
Further development, simplification and improvements was in https://github.com/fortio/fortio/tree/master/dflag and now https://github.com/fortio/dflag
Go FlagZ
Dynamic, thread-safe flag
variables that can be modified at runtime through etcd
or Kubernetes.
For a similar project for JVM languages (Java, scala) see java-flagz
This sounds crazy. Why?
File-based or command-line configuration can only be changed when a service restarts. Dynamic flags provide flexibility in normal operations and emergencies. Two examples:
- A new feature launches that you want to A/B test. You want to gradually enable it for a certain fraction of user requests (1%, 5%, 20%, 50%, 100%) without the need to restart servers.
- Your service is getting overloaded and you want to disable certain costly features. You can't afford restarting because you'd lose important capacity.
All of this can be done simultaneously across a whole shard of your services.
Features
- compatible with standard go
flag
package - dynamic
flag
that are thread-safe and efficient:DynInt64
DynFloat64
DynString
DynDuration
DynStringSlice
DynJSON
- aflag
that takes an arbitrary JSON structDynProto3
- aflag
that takes aproto3
struct in JSONpb or binary form
validator
functions for eachflag
, allows the user to provide checks for newly set valuesnotifier
functions allow user code to be subscribed toflag
changes- Kubernetes
ConfigMap
watcher, see configmap/README.md. etcd
based watcher that syncs values from a distributed Key-Value store into the program's memory- Prometheus metric for checksums of the current flag configuration
- a
/debug/flagz
HandlerFunc endpoint that allows for easy inspection of the service's runtime configuration
Here's a teaser of the debug endpoint:
Examples
Declare a single pflag.FlagSet
in some public package (e.g. common.SharedFlagSet
) that you'll use throughout your server.
Dynamic JSON flag with a validator and notifier
var (
limitsConfigFlag = flagz.DynJSON(
common.SharedFlagSet,
"rate_limiting_config",
&rateLimitConfig{ DefaultRate: 10, Policy: "allow"},
"Config for service's rate limit",
).WithValidator(rateLimitConfigValidator).WithNotifier(onRateLimitChange)
)
This declares a JSON flag of type rateLimitConfig
with a default value. Whenever the config changes (statically or dynamically) the rateLimitConfigValidator
will be called. If it returns no errors, the flag will be updated and onRateLimitChange
will be called with both old and new, allowing the rate-limit mechanism to re-tune.
Dynamic feature flags
var (
featuresFlag = flagz.DynStringSlice(common.SharedFlagSet, "enabled_features", []string{"fast_index"}, "list of enabled feature markers")
)
...
func MyHandler(resp http.ResponseWriter, req *http.Request) {
...
if existsInStringSlice("fast_index", featuresFlag.Get()) {
doFastIndex(req)
}
...
}
All access to featuresFlag
, which is a []string
flag, is synchronised across go-routines using atomic
pointer swaps.
Watching for changes from etcd
// First parse the flags from the command line, as normal.
common.SharedFlagSet.Parse(os.Args[1:])
w, err := watcher.New(common.SharedFlagSet, etcdClient, "/my_service/flagz", logger)
if err != nil {
logger.Fatalf("failed setting up %v", err)
}
// Read flagz from etcd and update their values in common.SharedFlagSet
if err := w.Initialize(); err != nil {
log.Fatalf("failed setting up %v", err)
}
// Start listening of dynamic flags from etcd.
w.Start()
The watcher
's go-routine will watch for etcd
value changes and synchronise them with values in memory. In case a value fails parsing or the user-specified validator
, the key in etcd
will be atomically rolled back.
More examples:
Status
This code is production quality. It's been running happily in production at Improbable for a few months.
License
go-flagz
is released under the Apache 2.0 license. See the LICENSE file for details.