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LightProbesPlacement

Unity project that shows how to use the custom Package LightProbesVolumes for placing lightprobes automatically ( now for Unity 2018.1 and above ).

The LightProbesVolumes package allows you to place Lightprobes automatically inside a volume, above static geometry with collisions. If you have a static floor and objects with collisions, it will detect them and place lightprobes above them on a grid with a resolution you can choose. By default it will add 2 layers of probes above the detected meshes, or you can choose to fill the volume completely.

This script will add a "Lighting" menu in Unity and a LightProbesVolume item in the Gameobject / Light menu.

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This was originally based on the script shared by ghostmantis games : http://ghostmantis.com/?p=332