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Physical-based Event Camera Simulator

This is the official implementation of Physical-based Event Camera Simulator( PECS).This is a trial version used to validate the algorithm. Since PBRT has actually been deprecated by us due to its slow speed, limited functionality, and the frequent, headache-inducing complex compilation issues it causes, this version only has UE version. If you need more information, please refer to the paper with the same title.

(1) Ext introduction

-please note that you need to generate photocurrent based on your own camera's quantum efficency.Sensor/utils is an example of quantum efficency implementation.

(2) Use_Airsim

we edit Airsim to generate event data real-time in UE. The usage instructions are as follows:

python sensor/utils/setup_display.py build

and move the output library to the eventcamera_sim folder. Then you need to generate a dsi lib and move it to the eventcamera_sim folder, which you can refer to <a href="https://github.com/neuromorphicsystems/IEBCS">ICNS</a>. Finaly, you can use PECS in Airsim.

(3) Other suggestions

PECS's algorithm contribution is firstly proposed the effect of lens simulation and quantum efficency. This means you can combine arbitory sensor with rendering engine you like, and using above algorithms to get a better simulaton result in a specific camera.

(4) Result

Details in the paper.(tested in windows 11)

Acknowledgment

Updates

We may implement the algorithmic concepts of PECS into a larger project in the future, and there will be further updates at that time.