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The Northern Lights Project

The Northern Lights Project (a placeholder name) is a full reimplementation of the Aurora/Odyssey engine, targeting the two Knights of the Old Republic games (KotOR 1 and TSL). It is made of two elements:

Please find a video outlining the features of the KLE here.

What Works

What doesn't work

Installation (for level editor - engine reimplementation is not ready for prime-time yet)

Please follow the following steps:

  1. Go to this link (as it is the latest stable version of KLE): https://github.com/lachjames/NorthernLights/tree/0b994f127ab1f394e20e0cae2b514aff9fca2a6a
  2. Download the repository, either by cloning it using git or just downloading it as a .zip file
  3. Unzip the resulting folder somewhere on your computer
  4. Open the folder in Unity as a project
  5. Open the "KotOR" scene, in the "scenes" folder
  6. In the top menu, go to Edit -> Project Settings, then click the "Aurora Preferences" tab. Enter the game you're working on (TSL is best supported for now), the location of your K1/TSL installation (where appropriate), and a "Module Out Location", which is a folder that you don't mind being completely erased frequently by the level editor (it's used for temp space during saving/loading).
  7. Follow the guides at https://github.com/lachjames/KotOR-Modding-Guide/wiki to learn how to use the editor, including which windows are applicable for which tasks.

Who to thank