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AkyuiUnity
AkyuiUnity is a Unity implementation of Akyui.
With AkyuiUnity.Xd, you can easily generate Unity Prefab from Adobe XD files.
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<img width="800" src="https://user-images.githubusercontent.com/961165/107123379-93689600-68e0-11eb-9cd0-41759afeb01b.png"> <img width="800" src="https://user-images.githubusercontent.com/961165/107123374-8e0b4b80-68e0-11eb-89b6-2549a58deaa2.png">What is AkyuiUnity / AkyuiUnity.Xd?
Akyui is a UI definition file format created by kyubuns.
AkyuiUnity is able to generate UnityPrefab from Akyui, and
AkyuiUnity.Xd can convert XD files to Akyui.
By combining the two, you can generate UnityPrefab from XD files without being aware of Akyui.
Features
Everything done on Unity
- Just drag and drop your XD files.
- There's no need to open Adobe XD to import.
- Since everything is done in Unity, you can leave it to the build machine and so on.
Follow XD file updates
- Designers can continue to work on the UI in Adobe XD.
- Since only the differences are imported, the import time is reduced after the second import.
No runtime effect
- AkyuiUnity only creates the prefab, so there's no cost at runtime.
Highly customizable
- You can easily write your own triggers (extension scripts) to generate a Prefab that fits your project.
- For example, you can use the triggers included in the package to do the following
- Automatically convert materials to 9SliceSprite to reduce textures.
- Use TextMeshPro instead of uGUI's Text.
- Do not convert objects with specific names on XD files to Unity.
- For example, you can use the triggers included in the package to do the following
Users' Manual
Installation
UnityPackageManager
- AkyuiUnity
https://github.com/kyubuns/AkyuiUnity.git?path=Assets/AkyuiUnity
- AkyuiUnity.Xd
https://github.com/kyubuns/AkyuiUnity.git?path=Assets/AkyuiUnity.Xd
Target Environment
- Unity2019.4 or later
License
MIT License (see LICENSE)
SpecialThanks
- XD file used in the sample