Awesome
CC0TexturesUtils
Unity editor scripts for preprocessing CC0 Textures
NormalFix.cs
The normal map format used in CC0 Textures is different from the standard normal map format in Unity. If you use it without a fix, it will end up giving wrong bump directions.
(left: original normal map, right: fixed normal map)
To fix the normal map format, select textures in the project view, then select "CC0 Textures" -> "Fix Normal Map" from the right-click menu.