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Simple-Make

SMake is a simple tool that helps developers automatically generate Makefile for C/C++ projects by only typing smake in the project directory. See the file src/info.h to check out what release version you have.

Installation

Use included scripts to build and clean the project.

git clone https://github.com/kala13x/smake.git --recursive
cd smake && ./build.sh --install --cleanup

Usage

To use the Makefile generator you need to go into your project directory and type smake, it will automatically try to scan the project and generate the Makefile for you.

Here is a brief overview of all available command line arguments that smake supports:

Each argument is optional and can be used in combination with others to suit your project's specific needs.
Please ensure you replace the placeholders (<'flags'>, <path>, etc.) with actual values relevant to your project.

For example, if your project requires lrt and lpthread linking and you need to compile it with -Wall flag, the command will be the following:

smake -f '-Wall' -l '-lrt -lpthread'

With option -p, you can specify program name for your project, if you run smake without this argument, smake will scan your files to search main function and your program name will be that filename where main() is located.

Also if you specify the program name with .a or .so extensions (smake -p example.so), smake will generate Makefile to compile your project as the static or shared library.

This is an example of generating Makefile for a static library and specifying the install location for the library and headers:

smake -p mylib.a -l '-lpthread' -b /usr/lib -i /usr/include

The Makefile of this project is generated with the command:

smake -jw \
    -o ./obj \
    -b /usr/bin \
    -e './xutils' \
    -l '-lpthread' \
    -L './xutils/build/lib/libxutils.a' \
    -f '-g -O2 -Wall -I./xutils/build/include' \

With argument -j it also generates the json config file, which can be used in the future to avoid using command line arguments every time.

The config file was generated and used by this project.

{
    "build": {
        "flags": "-g -O2 -Wall",
        "libs": "-lpthread",
        "ldLibs": "./xutils/build/lib/libxutils.a",
        "outputDir": "./obj",
        "overwrite": true,
        "name": "smake",
        "cxx": false,
        "verbose": 0,

        "includes": [
            "./src",
            "./xutils/build/include"
        ],

        "excludes": [
            "./xutils"
        ]
    },

    "install": {
        "binaryDir": "/usr/bin"
    }
}

Anything that can be passed as an argument can also be parsed from the config file. SMake will search the config file at a current working directory with the name smake.json or you can specify the path for the file with the argument -c.

Example:

{
    "build": {
        "name": "myproj.a",
        "outputDir": "./obj",
        "flags": "-g -O2 -Wall",
        "libs": "-lpthread",
        "compiler": "gcc",
        "overwrite": true,
        "verbose": 2,
        "cxx": false,

        "excludes": [
            "./examples"
            "./cmake"
        ],

        "find": {
            "libssl.so:libcrypto.so": {
                "found": {
                    "append" : {
                        "path": "/usr/local/ssl/lib:/usr/local/ssl/lib64",
                        "flags": "-D_PROJ_USE_SSL",
                        "libs": "-lssl -lcrypto"
                    }
                }
            },

            "libz.so": {
                "found": {
                    "append" : {
                        "flags": "-D_PROJ_USE_LIBZ",
                        "libs": "-lz"
                    }
                }
            },

            "any_file.txt": {
                "path": "/opt/examples/smake",
                "thisPathOnly": true,
                "insensitive": false,
                "recursive": false,

                "found": {
                    "append" : {
                        "flags": "-D_OPTIONAL_FLAGS",
                        "libs": "-loptional -lexample"
                    }
                },

                "notFound": {
                    "append": {
                        "flags": "-D_NO_OPTIONAL_FLAGS",
                    },

                    "set": {
                        "libs": "-lonlythis"
                    }
                }
            }
        }
    },

    "install": {
        "binaryDir": "/usr/lib",
        "headerDir": "/usr/include/myproj"
    }
}

As you can see in the example above, find JSON object can be used to find files and libraries in the system. Each entry in the find section is a key-value pair where the key is the file (or a colon-separated list of files) you want to locate and the value is another object describing how to handle the dependency.

The keys in the nested objects describe how smake should handle each dependency:

In the example above, smake will try to find libssl.so and libcrypto.so in either /usr/local/ssl/lib or /usr/local/ssl/lib64, if both of them are found, it will append -D_PROJ_USE_SSL to the compiler flags and -lssl -lcrypto to the linked libraries. The options for libz.so and any_file.txt are handled in a similar manner, with the additional thisPathOnly, insensitive, and recursive options.

Without thisPathOnly option, smake will first look for files in the provided path. If not found there, it will search in the following default locations:

Initialize the project

smake -I

When running the above command, smake will generate a "Hello, World!" project in the current working directory. The name of the project will be the same as the name of the current working directory. If you wish to provide a custom name for the executable, you can do so by passing the name as an argument using -p.

Any remaining arguments can also be used to initialize the project, for example:

smake -I -f '-Wall' -p test

The following command will create a compilable test.c file in the current working directory with "Hello, World!" content inside and a Makefile that compiles the project with -Wall flag.

Feel free to fork

You can fork, modify and change the code under the MIT license. The project contains a LICENSE file to see the full license description.