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CGLayout

[DEPRECATED] Replaced with new implementation - LayoutUI

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<p align="center"> <img src="Resources/logo.png"> </p>

Powerful autolayout framework, that can manage UIView(NSView), CALayer and not rendered views. Has cross-hierarchy coordinate space. Implementation performed on rect-based constraints.
Fast, asynchronous, declarative, cacheable, extensible. Supported iOS, macOS, tvOS, Linux.

<p align="center"> <img src="Resources/benchmark_result.png"> </p> Performed by [LayoutBenchmarkFramework](https://github.com/lucdion/LayoutFrameworkBenchmark)

Quick tutorial

Layout with CGLayout built using layout-blocks. To combine blocks into single unit use LayoutScheme entity (or other entities that has suffix Scheme).

let subviewsScheme = LayoutScheme(blocks: [
// ... layout blocks
])

To define block for "view" element use LayoutBlock entity, or just use convenience getter methods func layoutBlock(with:constraints:).

titleLabel.layoutBlock(
    with: Layout(x: .center(), y: .top(5), width: .scaled(1), height: .fixed(120)),
    constraints: [
        logoImageView.layoutConstraint(for: [.bottom(.limit(on: .inner))])
    ]
)
/// or using anchors
titleLabel.layoutBlock(
    with: Layout(x: .center(), y: .top(5), width: .scaled(1), height: .fixed(120)),
    constraints: { anchors in
        anchors.top.equal(to: logoImageView.layoutAnchors.bottom)
    }
)

For understanding how need to built layout block, let's see layout process in LayoutBlock. For example we have this configuration:

LayoutBlock(
    with: layoutElement, 
    layout: Layout(x: .left(10), y: .top(10), width: .boxed(10), height: .boxed(10)),
    constraints: [
        element1.layoutConstraint(for: [
            .bottom(.limit(on: .outer)), .right(.limit(on: .inner))
        ]),
        element2.layoutConstraint(for: [
            .right(.limit(on: .outer)), .bottom(.limit(on: .inner))
        ])
    ]
)
<p align="center"> <img src="Resources/layout1.png"> <img src="Resources/layout2.png"> </p> You have to carefully approach the creation of blocks, because anchors and based on them constraints not have priority and is applying sequentially. Constraints should operate actual frames, therefore next layout block must have constraints with "views", that will not change frame.

Layout anchors are limiters, that is oriented on frame properties (such as sides, size, position).
Any side-based anchors have three base implementations: alignment, limitation(cropping), pulling. Each this implementation have dependency on working space: inner and outer.
Size-based anchors are represented by two implementations: size, insets.
All layout anchors you can find in enum LayoutAnchor.

To create associated layout constraints use protocol LayoutConstraintProtocol.
Framework provides such default implementations:

In common case, adjust constraints should be apply after any other constraints (but not always).

weatherLabel.layoutBlock(
    with: Layout(x: .left(10), y: .top(), width: .scaled(1), height: .scaled(1)),
    constraints: [
        weatherImageView.layoutConstraint(for: [.top(.limit(.inner)), .right(.limit(.outer)), .height()]),
        weatherLabel.adjustLayoutConstraint(for: [.width()])
    ]
)
AnonymConstraint(anchors: [
    Inset(UIEdgeInsets(top: 0, left: 10, bottom: 0, right: 15))
])

For implementing custom layout entities and save strong typed code, use static func build(_ base: Conformed) -> Self method.

Each layout-block has methods for layout, take snapshot and applying snapshot. Consequently you may use layout-blocks for direct layout, background layout and cached layout:

// layout directly
layoutScheme.layout()

// layout in background
let bounds = view.bounds
    DispatchQueue.global(qos: .background).async {
    let snapshot = self.layoutScheme.snapshot(for: bounds)
    DispatchQueue.main.sync {
        self.layoutScheme.apply(snapshot: snapshot)
    }
}

// cached layout
if UIDevice.current.orientation.isPortrait, let snapshot = portraitSnapshot {
    layoutScheme.apply(snapshot: snapshot)
} else if UIDevice.current.orientation.isLandscape, let snapshot = landscapeSnapshot {
    layoutScheme.apply(snapshot: snapshot)
} else {
    layoutScheme.layout()
}

Typical implementation sizeThatFits(_:) method

func sizeThatFits(_ size: CGSize) -> CGSize {
    let sourceRect = CGRect(origin: .zero, size: size)
    let snapshot = scheme.snapshot(for: sourceRect)
    return snapshot.frame
}

LayoutGuide

Framework provides LayoutGuide as analogue UILayoutGuide. It has possible to generate views and add them to hierarchy.
LayoutGuide can used as invisible limiter and also as layout container.
Default layout containers:

UILayouGuide also adopts LayoutElement protocol. Therefore you can safely build constraints based on UIView.safeAreaLayoutGuide and others.

RTL

To enable Righ-to-Left mode use global configuration:

CGLConfiguration.default.isRTLMode = true

For more details, see documentation and example project.

Code documentation

See here

Example

macOS, iOS, tvOS

To run the example project, clone the repo, and run pod install from the Example directory first.

Linux

To run the example project, clone the repo, and run swift run from the linux_example directory first.

Requirements

Swift 5

Installation

CGLayout is available through CocoaPods. To install it, simply add the following line to your Podfile:

pod "CGLayout"

Contributing

I will be happy your feedback, advices and pull requests. For more information read here

Author

Denis Koryttsev Email: koden.u8800@gmail.com Twitter: https://twitter.com/K_o_D_e_N

License

CGLayout is available under the MIT license. See the LICENSE file for more info.