Awesome
level-fs
node's fs module with leveldb as backend.
Usage
var level = require('level');
var db = level(__dirname + '/db');
var fs = require('level-fs')(db);
fs.readFile('/etc/passwd', function (err, data) {
if (err) throw err;
console.log(data);
});
How it works
Paths are sublevels, so /a/b/c
is basically db.sublevel('a').sublevel('b').get('c')
.
Streaming access to stored data is provided through
level-store.
Implemented
readFile(filename, [options], callback)
writeFile(filename, data, [options], callback)
unlink(path, callback)
chown(path, uid, gid, callback)
chmod(path, mode, callback)
mkdir(path, [mode], callback)
readdir(path, callback)
exists(path, callback)
createReadStream(path, [options])
createWriteStream(path, [options])
Stats#isBlockDevice()
Stats#isCharacterDevice()
Stats#isSymbolicLink()
Stats#isFIFO()
Stats#isSocket()
Stats#isFile()
Stats#isDirectory()
- error codes:
ENOENT
ToDo
- error codes
- empty but existing files
- modes
- users and groups
- byte indexes for offsets
- file descriptors
- directory support
rename(oldPath, newPath, callback)
renameSync(oldPath, newPath)
ftruncate(fd, len, callback)
ftruncateSync(fd, len)
truncate(path, len, callback)
truncateSync(path, len)
chownSync(path, uid, gid)
fchown(fd, uid, gid, callback)
fchownSync(fd, uid, gid)
lchown(path, uid, gid, callback)
lchownSync(path, uid, gid)
chmodSync(path, mode)
fchmod(fd, mode, callback)
fchmodSync(fd, mode)
lchmod(path, mode, callback)
lchmodSync(path, mode)
stat(path, callback)
lstat(path, callback)
fstat(fd, callback)
statSync(path)
lstatSync(path)
fstatSync(fd)
Stats.{dev,ino,mode,nlink,uid,gid,rdev,size,blksize,blocks,atime,mtime,ctime}
link(srcpath, dstpath, callback)
linkSync(srcpath, dstpath)
symlink(srcpath, dstpath, [type], callback)
symlinkSync(srcpath, dstpath, [type])
readlink(path, callback)
readlinkSync(path)
realpath(path, [cache], callback)
realpathSync(path, [cache])
unlinkSync(path)
rmdir(path, callback)
rmdirSync(path)
mkdirSync(path, [mode])
readdirSync(path)
close(fd, callback)
closeSync(fd)
open(path, flags, [mode], callback)
openSync(path, flags, [mode])
utimes(path, atime, mtime, callback)
utimesSync(path, atime, mtime)
futimes(fd, atime, mtime, callback)
futimesSync(fd, atime, mtime)
fsync(fd, callback)
fsyncSync(fd)
write(fd, buffer, offset, length, position, callback)
writeSync(fd, buffer, offset, length, position)
read(fd, buffer, offset, length, position, callback)
readSync(fd, buffer, offset, length, position)
readFileSync(filename, [options])
writeFileSync(filename, data, [options])
appendFile(filename, data, [options], callback)
appendFileSync(filename, data, [options])
watchFile(filename, [options], listener)
unwatchFile(filename, [listener])
watch(filename, [options], [listener])
existsSync(path)
Installation
With npm do
$ npm install level-fs
Tests
Run the tests in node:
$ npm test
Run the tests headlessly in phantomjs:
$ npm run test-phantom
Run the tests in any browser, open http://localhost:3001
to start:
$ npm run test-browser
License
Copyright (c) 2013 Julian Gruber <julian@juliangruber.com>
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.