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enstore

In-memory persistence for streams. Enables you to replay streams, even if they're not finished yet.

Need real persistence? Check out level-store for a fast and flexible streaming storage engine based on LevelDB.

downloads

browser support

Usage

var enstore = require('enstore');

// create a new store
var store = enstore();

// store a someStream in it
someStream.pipe(store.createWriteStream());

// pipe everything someStream emitted to someWhereElse
// doesn't matter if someStream already finished
store.createReadStream().pipe(someWhereElse);

Example: Cache for browserify

This basically can be done for any streaming resource, like fs.createReadStream() or request(), that you want to cache in memory.

var http = require('http');
var browserify = require('browserify');
var enstore = require('enstore');

// fill the cache
var cache = enstore();
browserify('app.js').bundle().pipe(cache.createWriteStream());

http.createServer(function (req, res) {
  if (req.url == '/bundle.js') {
    // stream the bundle to the client
    res.writeHead(200, { 'Content-Type' : 'application/javascript' });
    store.createReadStream().pipe(res);
  }
});

To recreate / flush the cache just overwrite the cache variable with a new enstore instance.

API

enstore()

Returns a new store.

enstore#createWriteStream(opts)

Writable stream that stores written data in the internal store. opts will be passed to the Writable() constructor.

enstore#createReadStream()

Readable stream that emits both what is already stored and what comes in over createWriteStream() until end is emitted. opts will be passed to the Readable() constructor.

Installation

With npm do

$ npm install enstore

For the client, bundle with browserify.

License

(MIT)