Awesome
RBDyn
RBDyn provides a set of classes and functions to model the dynamics of rigid body systems.
This implementation is based on Roy Featherstone Rigid Body Dynamics Algorithms book and other state of the art publications.
Installing
Ubuntu LTS (16.04, 18.04, 20.04)
You must first setup our package mirror:
curl -1sLf \
'https://dl.cloudsmith.io/public/mc-rtc/stable/setup.deb.sh' \
| sudo -E bash
You can also choose the head mirror which will have the latest version of this package:
curl -1sLf \
'https://dl.cloudsmith.io/public/mc-rtc/head/setup.deb.sh' \
| sudo -E bash
You can then install the package:
sudo apt install librbdyn-dev python-rbdyn python3-rbdyn
vcpkg
Use the registry available here
Homebrew OS X install
Install from the command line using Homebrew:
# Use mc-rtc tap
brew tap mc-rtc/mc-rtc
# install RBDyn and its Python bindings
brew install rbdyn
Manually build from source
Dependencies
To compile you need the following tools:
- Git
- CMake >= 2.8
- pkg-config
- doxygen
- g++ >= 4.7 (for C++11 support)
- Boost >= 1.49
- Eigen >= 3.2
- SpaceVecAlg
For Python bindings:
- Cython >= 0.20
- Eigen3ToPython (to use the python binding)
Building
git clone --recursive https://github.com/jrl-umi3218/RBDyn
cd RBDyn
mkdir _build
cd _build
cmake [options] ..
make && make intall
CMake options
By default, the build will use the python
and pip
command to install the bindings for the default system version (this behaviour can be used to build the bindings in a given virtualenv). The following options allow to control this behaviour:
PYTHON_BINDING
Build the python binding (ON/OFF, default: ON)PYTHON_BINDING_FORCE_PYTHON2
: usepython2
andpip2
instead ofpython
andpip
PYTHON_BINDING_FORCE_PYTHON3
: usepython3
andpip3
instead ofpython
andpip
PYTHON_BINDING_BUILD_PYTHON2_AND_PYTHON3
: builds two sets of bindings one withpython2
andpip2
, the other withpython3
andpip3
BUILD_TESTING
Enable unit tests building (ON/OFF, default: ON)
Arch Linux
You can use the following AUR package.
Documentation
Features:
- Kinematics tree Kinematics and Dynamics algorithm C++11 implementation
- Use Eigen3 and SpaceVecAlg library
- Free, Spherical, Planar, Cylindrical, Revolute, Prismatic joint support
- Translation, Rotation, Vector, CoM, Momentum Jacobian computation
- Inverse Dynamics, Forward Dynamics
- Inverse Dynamic Identification Model (IDIM)
- Kinematics tree body merging/filtering
- Kinematics tree base selection
- Python binding
To make sure that RBDyn works as intended, unit tests are available for each algorithm. Besides, the library has been used extensively to control humanoid robots such as HOAP-3, HRP-2, HRP-4 and Atlas.
A short tutorial is available here.
The SpaceVecAlg and RBDyn tutorial is also a big ressource to understand how to use RBDyn by providing a lot of IPython Notebook that will present real use case.
A doxygen documentation is available online.