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License: MIT Unity Engine Release openupm openupm

Prefs

Retrieve list of EditorPrefs/PlayerPrefs

There isn't an easy way to retrieve key & value pair from EditorPrefs/PlayerPrefs. This tiny library help you retrieve those data!

P.S. See EditorPrefs and PlayerPrefs for more information!

💾 Installation

git clone this repository, then throw the folder Editor to your project under the Assets folder!

🔨 Usage

const Prefs.PrefType type = Prefs.PrefType.Editor;  // Or .Player for `PlayerPrefs`

PrefPair[] prefs = Prefs.Prefs.GetPrefs(type);

foreach (PrefPair pair in prefs)
{
    Debug.Log(pair.Key + " : " + pair.Value);
}

📌 Credits

License

Copyright (c) Jen-Chieh Shen. All rights reserved.

See LICENSE for details.