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TPMSX-Engine

Assembler MSX Z80 Code for ROM Games by ThePetsMode

Notes

What's new:


2019-07

Added PT3_SECOND and PT3_FRAME for music control

Fade to Right (tile to tile) HAVE HALTS inside!

Flip Sprite pattern data horizontaly in RAM

Adding and control PT3_SECOND and PT3_FRAME for music

Initialize PT3_PATTERN_POS, PT3_SECOND and PT3_FRAME

Init VBUFF_UPDATE to 0.

Call to PT3_STOP before game starts ____PAGE3 tags for best debug


2017: First Version