Awesome
TPMSX-Engine
Assembler MSX Z80 Code for ROM Games by ThePetsMode
Notes
- Use https://github.com/Fubukimaru/asMSX as Assembler.
- Comments are in mixed language, sometimes in CatalĂ , Castellano and English.
- This code plays a PT3 file and show a Blue screen with some colors at the bottom of the screen. Put some PT3 music file in DATA/MUSIC to compile.
What's new:
2019-07
- LIB/PT3PLAYER.GEN
- RAM/PT3PLAYER.RAM
Added PT3_SECOND and PT3_FRAME for music control
- LIB/SLIDERI.GEN
Fade to Right (tile to tile) HAVE HALTS inside!
- LIB/SPRT16HFLIP.GEN
Flip Sprite pattern data horizontaly in RAM
- GAMETIMER.GEN
Adding and control PT3_SECOND and PT3_FRAME for music
- GAMEMOTOR.GEN
Initialize PT3_PATTERN_POS, PT3_SECOND and PT3_FRAME
- GAME.ASM
Init VBUFF_UPDATE to 0.
Call to PT3_STOP before game starts ____PAGE3 tags for best debug
2017: First Version