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Kustom API

Kustom API is the core library to create Play Store Skin packages for Kustom the most advanced Android Wallpaper Engine!

Basic Usage

The best way is to start from the sample application available at: https://bitbucket.org/frankmonza/kustomskinsample

Manual Setup

If you want to integrate it manually into your project just add this to your build.gradle file:

dependencies {
    implementation 'org.bitbucket.frankmonza:kustomapi:+'
}

Then edit your Android Manifest and add the provider specifying what kind of data your are going to offer

<provider
     android:name="org.kustom.api.Provider"
     android:authorities="pick.your.favourite.provider.name"
     android:exported="true"
     >
     <intent-filter>
         <action android:name="org.kustom.provider.WALLPAPERS" />
     </intent-filter>
</provider>

Preset Info

If you need to add Preset Informations in your dashboard you can load easily using the Info Loader class, first add the preset library:

dependencies {
    implementation 'org.bitbucket.frankmonza:kustompreset:+'
}

Then, for example, if you need to get the info for a widget called "awezome.kwgt" stored in your asset folder it will be enought to do:

PresetInfoLoader.create(new AssetPresetFile("widgets/awezome.kwgt"))
    .load(context, new PresetInfoLoader.Callback() {
        @Override
        public void onInfoLoaded(PresetInfo info) {
            // Do something when data is loaded, for example set it to a recycle view holder, check PresetInfo class for more fields
            holder.setTitle(info.getTitle());
            holder.setAuthor(info.getAuthor());
        } 
    });

Image preview with Glide library

If you are using Glide library you can easily load Kustom previews by first including preset library along with Glide basic libs:

dependencies {
    implementation 'org.bitbucket.frankmonza:kustompreset:+'
    implementation 'com.github.bumptech.glide:glide:+'
    annotationProcessor 'com.github.bumptech.glide:compiler:+'
}

Then implement an empty class that extends AppGlideModule in your app anywhere, something like:

@GlideModule
public class MyAppGlideModule extends AppGlideModule {
}

Finally use Glide to load the previews, for example:

Glide.with(context)
    .asBitmap()
    .load(new PresetFile("widgets/awezome.kwgt")
    .into(R.id.myimageview);