Awesome
<p align="center"> <img width=300px src="https://user-images.githubusercontent.com/46312671/224733322-1c9acf55-2cfe-4d1c-87bd-e3b40522b43f.png" alt="STANNcam Logo"> </p> <h1 align="center" font-size=100em> STANNcam 2.3.1 🎥 </h1>STANNcam is a pixel-perfect camera and resolution manager system for GameMaker (and onwards)
It foregoes GameMaker's viewports and instead gives full control on where and in which order
to draw your different camera's contents to the screen.
https://github.com/jack27121/STANNcam/assets/46312671/d8bde347-346c-48de-88a5-86bfb75c3ecb.mp4
Features
- Easily add/clone/remove up to 8 cameras during runtime
- Camera following options
- Functions for moving/zooming/shaking/resizing the camera
- Independent game and GUI resolution (can be identical as well)
- Change display resolution, keep aspect-ratio during runtime
- Switch between windowed, borderless, and fullscreen game window modes
- Draw camera contents directly on an object in a level (can be used for TV/Monitor/portal effects)
- Easily apply shaders to everything drawn
- Draw stuff before and after the camera is drawn (useful for dynamic backgrounds/foregrounds)
Documentation
For more info on using STANNcam, consult the Wiki
Games using STANNcam 🎮
[!NOTE] The showcased games are using older and customized versions of STANNcam