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easyMenu

easyMenu is a component to help developers to add menus easily in Cocos Creator

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it presets few functions for 2d/3d game tests.

FPS Monitor

122

Time Scale

133

Overdraw Debug

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how to use

copy easyMenu to your project, and add EasyMenu to the Canvas

image

add group

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    const menu = director.getScene().getChildByName('Canvas').getComponentInChildren(eMenu);
    if(!menu) return;
    const group = menu.addGroup("Scene");

add item

    group.addItem("Default",()=>{
          this.defaultScene();
    });

add toggle

  
     group.addToggle("High FPS", (t) => {
           game.frameRate = t ? 60 : 30;
     });

add list

  
     group.addList("Image Memory",
           this.getImageMemory.bind(this)
    );

add slider

  
     group.addSlider("Scale", (v: number) => {
           timeScale.scale = v;
     }, 1);

add editbox

     group.addEdit("edit", "default",((input:string)=>{

     });

add graph

    group.addGraph("FPS", null, 60, 14);

    this.graph = group.node.getChildByName("FPS").getComponent(eGraph);

    this.graph.callback = (() => {
        const output = this.graph.positions.toString();
        console.log("FPS History", output)
        this.copyToClipboard(output);
    })

add multi items

   this.menu
    .addGroup("Debug")
    .addToggle("Profiler", (t) => {
        t ? profiler.showStats() : profiler.hideStats();
    })
    .addSlider("Scale", (v: number) => {
        TimeScale.scale = v;
    }, 1)
    .addItem("Game Time", () => {
        return "GameTime: " + Math.floor(game.totalTime) + " ms";
    })
    .addToggle("High FPS", (t) => {
        game.frameRate = t ? 60 : 30;
    })
    .addItem("Overdraw Test",
        this.testOverdraw.bind(this)
    )
    .addList("Image Memory",
        this.getImageMemory.bind(this)
    )