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yalz77

Yet another LZ77 implementation.

This code is in the public domain, see: http://unlicense.org/

Feel free to steal it.


This is a variation on the LZ77 compression algorithm. It is designed for code simplicity and clarity.

Highlights:

Compression performance and quality should be roughly on par with other compression algorithms.

(Compression ratio is comparable to other LZ algorithms when at high quality settings, compression speed is comparable to gzip. Decompression speed is on par with other fast LZ algorithms.)

Usage:

#include "lz77.h"

std::string input = ...;
lz77::compress_t compress;
std::string compressed = compress.feed(input);

lz77::decompress_t decompress;

std::string temp;
decompress.feed(compressed, temp);

const std::string& uncompressed = decompress.result();

Note: if you're compressing short strings (on the order of a few kilobytes) then instantiating lz77::compress_t compress(8, 4096) will give better results.

Instantiate lz77::compress_t compress(1) if you want compression speed at the expense of quality.

Use decompress.feed(...) for feeding input data step-by-step in chunks. For example, if you're trying to decompress a network byte stream:

lz77::decompress_t decompress;
std::string extra;

bool done = decompress.feed(buffer, extra);

while (!done) {
  buffer = ...
  done = decompress.feed(buffer, extra);
}

std::string result = decompress.result();

feed() will start (or continue) decoding a packet of compressed data. If it returns true, then all of the message was decompressed. If it returns false, then feed() needs to be called with more compressed data until it returns true.

extra will hold any data that was tacked onto the buffer but wasn't part of this packet of compressed data. (Useful when decoding a message stream that doesn't have clearly delineated message boundaries; the decompressor will detect message boundaries properly for you.)

extra will be assigned to only when feed() returns true.

result is the decompressed message.

Note: calling feed() and result() out of order is undefined behaviour and might result in crashes.