Awesome
Ionide.ProjInfo
Parsing and evaluating of .fsproj
files. This repository contains several packages:
Ionide.ProjInfo
- library for parsing and evaluating.fsproj
files, usingMicrosoft.Build
librariesIonide.ProjInfo.Sln
- library for parsing.sln
filesIonide.ProjInfo.FCS
- library providing utility for mapping project data types used byIonide.ProjInfo
intoFSharpProjectOptions
type used byFSharp.Compiler.Service
Ionide.ProjInfo.ProjectSystem
- library providing high level project system component that can be used by editor tooling. It supports features like tracking changes, event-driven notifications about project loading status, and persistent caching of the data for fast initial load.Ionide.ProjInfo.Tool
- a CLI tool intended to help with debugging the cracking of various projects easily
You can support Ionide development on Open Collective.
Used by:
- Fable compiler to parse fsproj projects with
dotnet fable
- FsAutocomplete (FSAC) to parse projects. That's the language server that add F# support in:
- F# Formatting
- FSharpLint
Deprecated
Getting started
This project loads some MSBuild specific assemblies at runtime. Somewhat similar to how MSBuildLocator loads the correct assemblies.
Because of this you need to add a direct dependency on Microsoft.Build.Framework
and NuGet.Frameworks
but keep excluded them at runtime.
<PackageReference Include="Microsoft.Build.Framework" Version="17.2.0" ExcludeAssets="runtime" PrivateAssets="all" />
<PackageReference Include="NuGet.Frameworks" Version="6.2.1" ExcludeAssets="runtime" PrivateAssets="all" />
<PackageReference Include="Ionide.ProjInfo" Version="0.59.2" />
Next, you first need to initialize the MsBuild integration.
open Ionide.ProjInfo
let projectDirectory: DirectoryInfo = yourProjectOrSolutionFolder
let toolsPath = Init.init projectDirectory None
With the toolsPath
you can create a loader
let defaultLoader: IWorkspaceLoader = WorkspaceLoader.Create(toolsPath, [])
// or
let graphLoader: IWorkspaceLoader = WorkspaceLoaderViaProjectGraph.Create(toolsPath, [])
Using the IWorkspaceLoader
you can load projects or solutions.
Events are being emitted while projects/solutions are loaded.
You typically want to subscribe to this before you load anything.
let subscription: System.IDisposable = defaultLoader.Notifications.Subscribe(fun msg -> printfn "%A" msg)
let projectOptions = loader.LoadProjects([ yourFsProjPath ]) |> Seq.toArray
How to contribute
Imposter syndrome disclaimer: I want your help. No really, I do.
There might be a little voice inside that tells you you're not ready; that you need to do one more tutorial, or learn another framework, or write a few more blog posts before you can help me with this project.
I assure you, that's not the case.
This project has some clear Contribution Guidelines and expectations that you can read here.
The contribution guidelines outline the process that you'll need to follow to get a patch merged. By making expectations and process explicit, I hope it will make it easier for you to contribute.
And you don't just have to write code. You can help out by writing documentation, tests, or even by giving feedback about this work. (And yes, that includes giving feedback about the contribution guidelines.)
Thank you for contributing!
Contributing and copyright
The project is hosted on GitHub where you can report issues, fork the project and submit pull requests.
The library is available under MIT license, which allows modification and redistribution for both commercial and non-commercial purposes.
Please note that this project is released with a Contributor Code of Conduct. By participating in this project you agree to abide by its terms.