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voxeliq is an open source block-based game engine implementation developed with C#. It uses XNA or the Monogame as the basis. It can be compiled with Microsoft .NET or Mono, which means you can run it on Windows, MacOS, and Linux. Please see the file LICENSE for licensing details.

Why?

We would like to develop an open-source and 100% moddable blocky-game which will run on any platform that Mono can. Though we are still far away from being complete which means you are more then welcome to contribute!

Stay awhile and listen

How to run & test?

What's new?

More info

<a href='http://www.int6.org/' target='_blank' title='Development Blog'><img src='http://0.gravatar.com/blavatar/4e21d703d81809d215ceaabbf07efbc6?s=16' width='16' height='16'></a> <a href='https://github.com/raistlinthewiz/voxeliq' target='_blank' title='Voxeliq@Github'><img src='https://github.com/favicon.ico' width='16' height='16'></a> <a href='http://www.indiedb.com/engines/voxeliq' target='_blank' title='Voxeliq@IndieDB'><img src='http://www.indiedb.com/favicon.ico' width='16' height='16'></a> <a href='http://steamcommunity.com/sharedfiles/filedetails/?id=110290631' target='_blank' title='Voxeliq@Steam-Greenlight'><img src='http://www.steampowered.com/favicon.ico' width='16' height='16'></a> <a href='https://twitter.com/int6games' target='_blank' title='Voxeliq@Twitter'><img src='http://www.twitter.com/favicon.ico' width='16' height='16'></a> <a href='https://www.facebook.com/Int6Studios' target='_blank' title='Voxeliq@Facebook'><img src='https://www.facebook.com/favicon.ico' width='16' height='16'></a> <a href='http://www.youtube.com/int6games' target='_blank' title='Voxeliq@Youtube'><img src='http://www.youtube.com/favicon.ico' width='16' height='16'></a> <a href='http://www.reddit.com/r/gamedev/comments/15gqil/voxeliq_my_tiny_c_blockengine_is_open_source_now/' target='_blank' title='Voxeliq@reddit'><img src='http://www.reddit.com/favicon.ico' width='16' height='16'></a>

Screenshots

Screenshot Screenshot

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