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UI Design Tool

Toolbar

Intuitive UI design workflow in Godot.

Import/manage font source files and styling UI directly in the editor viewport.

This version is only compatible with Godot 4.x, check out godot3 branch for older version

Features

For more detail list, check CHANGELOG.md

Installation

or

or

Install with gd-plug

plug("imjp94/UIDesignTool")

Usage

Toolbar

Show Overlay Text Editor

Select any Control node will show the toolbar at the bottom of 2D screen viewport, otherwise, it will stay hidden. Select multiple nodes to edit simultaneously.

Overlay Text Editor

Show Overlay Text Editor

Double click on Control node with text property(Label, Button, RichTextLabel, etc...) will show overlay text editor at mouse position.

Import TrueType Font(.ttf)

Click on Open Font Directory to select the root directory where your font source directories located.

Make sure the selected directory and filenames are structured as below:

Example:

Folder name of the font will be used as the font name in toolbar

Click on Refresh Font Directory to refresh the font list upon any changes made to the font sources.

Supported weight names (non case sensitive)

Supported italic weight names (non case sensitive):