Awesome
<p align="center"> <a href="https://img.ly/photo-sdk?utm_campaign=Projects&utm_source=Github&utm_medium=PESDK&utm_content=React-Native"> <img src="https://img.ly/static/logos/PE.SDK_Logo.svg" alt="PhotoEditor SDK Logo"/> </a> </p> <p align="center"> <a href="https://npmjs.org/package/react-native-photoeditorsdk"> <img src="https://img.shields.io/npm/v/react-native-photoeditorsdk.svg" alt="NPM version"> </a> <a href="https://npmjs.org/package/react-native-photoeditorsdk"> <img src="https://img.shields.io/badge/platforms-android%20|%20ios-lightgrey.svg" alt="Platform support"> </a> <a href="http://twitter.com/PhotoEditorSDK"> <img src="https://img.shields.io/badge/twitter-@PhotoEditorSDK-blue.svg?style=flat" alt="Twitter"> </a> </p>React Native module for PhotoEditor SDK
Check out our video tutorial for a step-by-step integration guide which also details advanced SDK features, such as serializing and reusing previously applied editing operations.
System requirements
- React Native: 0.60
- iOS: 13
- Android: 5 (SDK 21)
Getting started
Expo CLI
Limitations
This module can not be used in the Expo Go
application because it uses custom native libraries.
Usage
In order to use this module with the Expo CLI you can make use of our integrated Expo config plugin:
-
Add our module to your Expo application:
expo install react-native-photoeditorsdk
This will automatically install
react-native-imglysdk
which you can use to configure your application with our Expo config plugin. -
Inside your app's
app.json
orapp.config.js
add our config plugin:{ "plugins": ["react-native-imglysdk"] }
If needed, you can also use a specific version of our native library for Android as well as define explicitly the included modules. By default, all modules for both PhotoEditor SDK and VideoEditor SDK are included. Further, you can alternate the KSP version with the
kspVersion
parameter based on the Kotlin version you are using. Please take a look here on further details. s For Expo version < 45, you can configure thebuildToolsVersion
,minSdkVersion
,compileSdkVersion
,targetSdkVersion
, andkotlinGradlePluginVersion
. From version 45+ we recommend setting these properties using theexpo-build-properties
config plugin directly.{ "plugins": [ [ "react-native-imglysdk", { "android": { "version": "10.9.0", "kspVersion": "1.8.0-1.0.9", "modules": [ "ui:core", "ui:transform", "ui:filter", "assets:filter-basic" ], "buildToolsVersion": "34.0.0", "minSdkVersion": "21", "compileSdkVersion": "34", "targetSdkVersion": "34", "kotlinGradlePluginVersion": "1.8.0" } } ] ] }
For further information on the available modules, please refer to step 4 of the React Native CLI Android guide below.
Please note that the
react-native-imglysdk
module manages both VideoEditor SDK as well as PhotoEditor SDK so you only need to add the Expo config plugin once even when using both SDKs. -
From version
2.15.0
the iOS deployment target needs to be set to at least iOS 13. You can use theexpo-build-properties
config plugin for this. Please refer to the official Expo docs. -
The changes will be applied on
expo prebuild
or during the prebuild phase ofeas build
.
For further information on how to integrate Expo config plugins please also refer to the official docs.
React Native CLI
Install the React Native module in your project as follows:
yarn add react-native-photoeditorsdk
In general, we highly recommend using React Native 0.60 or newer. If you cannot avoid using an older React Native version you need to link the native dependencies with:
yarn react-native link
before you continue with the platform-specific guides below.
iOS
For React Native 0.60 and newer autolinking is used and PhotoEditor SDK for iOS should be automatically installed:
cd ios && pod install && cd ..
and updated:
cd ios && pod update && cd ..
with CocoaPods.
For older React Native versions autolinking is not available and PhotoEditor SDK for iOS needs to be manually integrated in your Xcode project if you don't use CocoaPods to manage your dependencies. Make sure to put ImglyKit.framework
and PhotoEditorSDK.framework
in the ios/
directory of your project.
Android
-
Add the IMG.LY repository and plugin by opening the
android/build.gradle
file (notandroid/app/build.gradle
) and adding these lines at the top:buildscript { repositories { mavenCentral() maven { url "https://artifactory.img.ly/artifactory/imgly" } } dependencies { classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:1.8.0" classpath 'com.google.devtools.ksp:com.google.devtools.ksp.gradle.plugin:1.8.0-1.0.9' // KSP version is depending on your Kotlin version. classpath 'ly.img.android.sdk:plugin:10.9.0' } }
The KSP version depends on the Kotlin version that you are using. In order to find the correct version, please visit the official KSP release page.
In order to update PhotoEditor SDK for Android replace the version string
10.9.0
with a newer release. -
Still in the
android/build.gradle
file (notandroid/app/build.gradle
), add these lines at the bottom:allprojects { repositories { maven { url 'https://artifactory.img.ly/artifactory/imgly' } } }
-
In the same file, you will need to modify the
minSdkVersion
to at least21
. We also recommend to update thebuildToolsVersion
to34.0.0
or higher as well as thecompileSdkVersion
to34
or higher but this is not mandatory:buildscript { ext { - buildToolsVersion = "30.0.2" + buildToolsVersion = "34.0.0" - minSdkVersion = 19 + minSdkVersion = 21 - compileSdkVersion = 34 + compileSdkVersion = 34 targetSdkVersion = 34 } }
-
Configure PhotoEditor SDK for Android by opening the
android/app/build.gradle
file (notandroid/build.gradle
) and adding the following lines underapply plugin: "com.android.application"
:apply plugin: 'ly.img.android.sdk' apply plugin: 'kotlin-android' // Comment out the modules you don't need, to save size. IMGLY.configure { modules { include 'ui:text' include 'ui:focus' include 'ui:frame' include 'ui:brush' include 'ui:filter' include 'ui:sticker' include 'ui:overlay' include 'ui:transform' include 'ui:adjustment' include 'ui:text-design' // This module is big, remove the serializer if you don't need that feature. include 'backend:serializer' // Remove the asset packs you don't need, these are also big in size. include 'assets:font-basic' include 'assets:frame-basic' include 'assets:filter-basic' include 'assets:overlay-basic' include 'assets:sticker-shapes' include 'assets:sticker-emoticons' include 'backend:sticker-smart' include 'backend:background-removal' } }
Usage
Import the module in your App.js
:
import {
PESDK,
PhotoEditorModal,
Configuration,
} from "react-native-photoeditorsdk";
Each platform requires a separate license file. Unlock PhotoEditor SDK with a single line of code for both platforms via platform-specific file extensions:
PESDK.unlockWithLicense(require("./pesdk_license"));
Open the editor with an image:
PESDK.openEditor(require("./image.jpg"));
Or use the component to open the editor:
<PhotoEditorModal visible={true} image={require("./image.jpg")} />
Please see the code documentation for more details and additional customization and configuration options.
For configuring and customizing PhotoEditor SDK beyond these options exposed to JavaScript the iOS bridge provides an interface for native customization. Please refer to our documentation for more details on native customization.
Example
Please see our example project which demonstrates how to use the React Native module for PhotoEditor SDK.
License Terms
Make sure you have a commercial license for PhotoEditor SDK before releasing your app. A commercial license is required for any app or service that has any form of monetization: This includes free apps with in-app purchases or ad supported applications. Please contact us if you want to purchase the commercial license.
Support and License
Use our service desk for bug reports or support requests. To request a commercial license, please use the license request form on our website.