Awesome
Save The Potato
<a href='https://play.google.com/store/apps/details?id=dev.app2pack.savethepotato'><img src='https://savethepotato.com/assets/google-play.png' width="140" /></a> <a href='https://apps.apple.com/app/save-the-potato/id6474765181'><img src='https://savethepotato.com/assets/app-store.png' width="140" /></a>
Winner of the Flame Jam 3 🏆
Behind the Scene | Demo |
---|---|
<img src="./repo_files/tutorial_preview.png" width="800" /> | <img src="./repo_files/demo_preview.jpg" width="800" /> |
General info
This game is developed during the Flame Game Jam 3 by Fateme and @imaNNeo(me) using Flutter and Flame game engine
- There was a theme that we needed to stick into it, it was Hot & Cold
- There were three limitations that we could choose from:
- Single Button Input
- Multiple Endings
- No Text (this is what we chose)
Useful links
- Play it live here
- Demo video
- This is our submission at itch
- Icon set is from FlatIcon
Development
You need to run fastlane match development
to get the certificates and profiles for development (based on this article)
To do that, you have to setup the below environment variables (these are on the Bitwarden):
FASTLANE_USER
=> Your team id of Apple DeveloperITC_TEAM_ID
=> Your team id of App Store ConnectTEAM_ID
=> Your Apple Developer Team ID
Also, we run fastlane match appstore
to get the certificates and profiles for the publish process (it handled in the CI/CD)
Run flutterfire configure --project=save-the-potato
to setup the firebase project
Release
Here is the release guide