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Repulsive Surfaces

Christopher Yu, Caleb Brakensiek, Henrik Schumacher, Keenan Crane

Quick setup instructions

First, clone the project and all its dependencies: either via https (password login)

git clone --recursive https://github.com/chrisyu-cs/repulsive-surfaces.git

or via ssh (passwordless login -- needs ssh keys to be set up with github)

git clone --recursive git@github.com:chrisyu-cs/repulsive-surfaces.git

If the recursive flag was not used to clone, then one can also get the dependencies by running:

git submodule update --init --recursive

To set environment variables for the MKL, please run the setvars.[bat|sh] script. For example, with oneMKL and on a unixoid operating system, one can do this with

source /opt/intel/oneapi/setvars.sh

(This sets the environment variables one for one terminal session. You may want to add the above line to your ~/.profile, ~/.bashrc, or ~/.zshrc.)

From there, the project can be built using CMake.

cd repulsive-surfaces
mkdir build
cd build
cmake ..
make -j4

We used Clang to compile the codebase during development, but GCC/G++ should also work, though depending on the version it may emit some different warnings.

The code can then be run:

./bin/rsurfaces path/to/scene.txt --threads 1

The executable can also be invoked directly on a mesh OBJ, which will initialize an energy with some default settings. But complex scenes such as those shown in the paper should be defined using a scene file. For instructions on how to set up a scene file, see scenes/FORMAT.txt. Example scenes can also be found in the subdirectories in scenes/. I recommend adding the --threads 1 flag to run the program singlethreaded, as there appear to be some concurrency issues that can cause problems when running multithreaded on some platforms.