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pikachu Pokémon GO - WebSpoof

Spoof your iOS device GPS location for Pokémon Go

Don't forget to star the project for frequent updates 🙏

NOT SAFE TO USE ANYMORE 😢

See: https://github.com/iam4x/pokemongo-webspoof/issues/451

Example

Features

NOTE: To avoid being soft banned, don't change your location to fast: the ban is issued if the server sees you traveling a too long distance in a short amount of time.

Requirements

How-to run

  1. Start Pokémon Go on your iOS device & connect to your Mac via USB
  2. Start the pokemongo-webspoof app, it will start also Xcode
  3. Rename the Bundle Indentifer to something unique and different (for example com.[yourgithubname].pokemon-webspoof - you need it after an update)
  4. Build & run Xcode project on your connected iPhone
  5. Check the Auto update Xcode location in the app when everything is running
  6. Go back to Xcode, click into menu Debug -> Simulate Location -> pokemonLocation ( see hint at #5:comment )
  7. And voilà, you can move with the arrow keys and see your character move

NOTE: You can also use your keyboard arrows to move on the map 👍

How-to Update

  1. write down your Bundle Indentifer from xcode setting (for example com.[yourgithubname].pokemon-webspoof - see above)
  2. Remove pokemongo-webspoof.app from authorized app to Accessibility
  1. Delete pokemongo-webspoof.app from your computer
  2. Download latest release
  3. Add back new pokemongo-webspoof.app to authorized app to Accessibility
  1. Rename the Bundle Indentifer to your previous setting (for example com.[yourgithubname].pokemon-webspoof - see above)

Develop

If you have an issue Xcode2 check https://github.com/iam4x/pokemongo-webspoof/issues/5#issuecomment-233669078

Happy hacking 👍

Known issues

osascript is not allowed assistive access . (-1719) [...]

Can't get menu item "pokemonLocation" of menu 1 of menu item "Simulate Location" [...]

"Failed to code sign "pokemon-webspoof. No non–expired provisioning profiles were found. Xcode can attempt to fix this issue. This will reset your code signing and provisioning settings to recommended values and resolve issues with signing identities and provisioning profiles."

Credits