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A Kisrhombille geometry model

models.kisrhombille

https://en.wikipedia.org/wiki/3-6_kisrhombille

the structure is mostly copied from https://github.com/johnalexandergreene/Geom_Kisrhombille (I've Fliped the cat axis) as well as some other tweaks / unexpectically things just working.

Kpoint - a singular point with 4 properties. KPolygon - A collection of Kpoints KSegment - A Representation of two KPoints KGrid - setting to render the geometery size / rotation etc.

lots of help on 'cube' based co-ordinates from https://www.redblobgames.com/grids/hexagons/

Simple luxe app

basically using the above to try generate somthing cool. pinched some shader code from another project aswell.

hypertrifle