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Rust abstraction for Valve GameNetworkingSockets

Simple, high-level and (somehow) type-safe wrapper for Valve GameNetworkingSockets.

The library does not require your application to be running with Steam and this wrapper is intended to wrap the open-source version only.

Some features might be missing, if you are interested to introduce more abstraction, feel free to open a PR/Issue.

Libraries:

System libraries required:

Tools required to be in $PATH: