Awesome
Fast CGI Client
A PHP fast CGI client to send requests (a)synchronously to PHP-FPM using the FastCGI Protocol.
This library is based on the work of Pierrick Charron's PHP-FastCGI-Client and was ported and modernized to latest PHP versions, extended with some features for handling multiple requests (in loops) and unit and integration tests as well.
This is the documentation of the latest release.
Please have a look at the backwards incompatible changes (BC breaks) in the changelog.
Please see the following links for earlier releases:
- PHP >= 7.0 (EOL) v1.0.0, v1.0.1, v1.1.0, v1.2.0, v1.3.0, v1.4.0, v1.4.1, v1.4.2
- PHP >= 7.1 v2.0.0, v2.0.1, v2.1.0, v2.2.0, v2.3.0, v2.4.0, v2.4.1, v2.4.2, v2.4.3, v2.5.0, v2.6.0, v2.7.0, v2.7.1, v2.7.2, v3.0.0-alpha, v3.0.0-beta, v3.0.0, v3.0.1, v3.1.0, v3.1.1, v3.1.2, v3.1.3, v3.1.4, v3.1.5
Read more about the journey to and changes in v2.6.0
in this blog post.
You can find an experimental use-case in my related blog posts:
You can also find slides of my talks about this project on speakerdeck.com.
Installation
composer require hollodotme/fast-cgi-client
Usage - connections
This library supports two types of connecting to a FastCGI server:
- Via network socket
- Via unix domain socket
Create a network socket connection
<?php declare(strict_types=1);
namespace YourVendor\YourProject;
use hollodotme\FastCGI\SocketConnections\NetworkSocket;
$connection = new NetworkSocket(
'127.0.0.1', # Hostname
9000, # Port
5000, # Connect timeout in milliseconds (default: 5000)
5000 # Read/write timeout in milliseconds (default: 5000)
);
Create a unix domain socket connection
<?php declare(strict_types=1);
namespace YourVendor\YourProject;
use hollodotme\FastCGI\SocketConnections\UnixDomainSocket;
$connection = new UnixDomainSocket(
'/var/run/php/php7.3-fpm.sock', # Socket path
5000, # Connect timeout in milliseconds (default: 5000)
5000 # Read/write timeout in milliseconds (default: 5000)
);
Usage - single request
The following examples assume that the content of /path/to/target/script.php
looks like this:
<?php declare(strict_types=1);
sleep((int)($_REQUEST['sleep'] ?? 0));
echo $_REQUEST['key'] ?? '';
Send request synchronously
<?php declare(strict_types=1);
namespace YourVendor\YourProject;
use hollodotme\FastCGI\Client;
use hollodotme\FastCGI\Requests\PostRequest;
use hollodotme\FastCGI\SocketConnections\NetworkSocket;
$client = new Client();
$connection = new NetworkSocket('127.0.0.1', 9000);
$content = http_build_query(['key' => 'value']);
$request = new PostRequest('/path/to/target/script.php', $content);
$response = $client->sendRequest($connection, $request);
echo $response->getBody();
# prints
value
Send request asynchronously (Fire and forget)
<?php declare(strict_types=1);
namespace YourVendor\YourProject;
use hollodotme\FastCGI\Client;
use hollodotme\FastCGI\Requests\PostRequest;
use hollodotme\FastCGI\SocketConnections\NetworkSocket;
$client = new Client();
$connection = new NetworkSocket('127.0.0.1', 9000);
$content = http_build_query(['key' => 'value']);
$request = new PostRequest('/path/to/target/script.php', $content);
$socketId = $client->sendAsyncRequest($connection, $request);
echo "Request sent, got ID: {$socketId}";
Read the response, after sending the async request
<?php declare(strict_types=1);
namespace YourVendor\YourProject;
use hollodotme\FastCGI\Client;
use hollodotme\FastCGI\Requests\PostRequest;
use hollodotme\FastCGI\SocketConnections\NetworkSocket;
$client = new Client();
$connection = new NetworkSocket('127.0.0.1', 9000);
$content = http_build_query(['key' => 'value']);
$request = new PostRequest('/path/to/target/script.php', $content);
$socketId = $client->sendAsyncRequest($connection, $request);
echo "Request sent, got ID: {$socketId}";
# Do something else here in the meanwhile
# Blocking call until response is received or read timed out
$response = $client->readResponse(
$socketId, # The socket ID
3000 # Optional timeout to wait for response,
# defaults to read/write timeout in milliseconds set in connection
);
echo $response->getBody();
# prints
value
Notify a callback when async request responded
You can register response and failure callbacks for each request. In order to notify the callbacks when a response was
received instead of returning it, you need to use the waitForResponse(int $socketId, ?int $timeoutMs = null)
method.
<?php declare(strict_types=1);
namespace YourVendor\YourProject;
use hollodotme\FastCGI\Client;
use hollodotme\FastCGI\Requests\PostRequest;
use hollodotme\FastCGI\Interfaces\ProvidesResponseData;
use hollodotme\FastCGI\SocketConnections\NetworkSocket;
use Throwable;
$client = new Client();
$connection = new NetworkSocket('127.0.0.1', 9000);
$content = http_build_query(['key' => 'value']);
$request = new PostRequest('/path/to/target/script.php', $content);
# Register a response callback, expects a `ProvidesResponseData` instance as the only parameter
$request->addResponseCallbacks(
static function( ProvidesResponseData $response )
{
echo $response->getBody();
}
);
# Register a failure callback, expects a `\Throwable` instance as the only parameter
$request->addFailureCallbacks(
static function ( Throwable $throwable )
{
echo $throwable->getMessage();
}
);
$socketId = $client->sendAsyncRequest($connection, $request);
echo "Request sent, got ID: {$socketId}";
# Do something else here in the meanwhile
# Blocking call until response is received or read timed out
# If response was received all registered response callbacks will be notified
$client->waitForResponse(
$socketId, # The socket ID
3000 # Optional timeout to wait for response,
# defaults to read/write timeout in milliseconds set in connection
);
# ... is the same as
while(true)
{
if ($client->hasResponse($socketId))
{
$client->handleResponse($socketId, 3000);
break;
}
}
# prints
value
Usage - multiple requests
Sending multiple requests and reading their responses (order preserved)
<?php declare(strict_types=1);
namespace YourVendor\YourProject;
use hollodotme\FastCGI\Client;
use hollodotme\FastCGI\Requests\PostRequest;
use hollodotme\FastCGI\SocketConnections\NetworkSocket;
$client = new Client();
$connection = new NetworkSocket('127.0.0.1', 9000);
$request1 = new PostRequest('/path/to/target/script.php', http_build_query(['key' => '1']));
$request2 = new PostRequest('/path/to/target/script.php', http_build_query(['key' => '2']));
$request3 = new PostRequest('/path/to/target/script.php', http_build_query(['key' => '3']));
$socketIds = [];
$socketIds[] = $client->sendAsyncRequest($connection, $request1);
$socketIds[] = $client->sendAsyncRequest($connection, $request2);
$socketIds[] = $client->sendAsyncRequest($connection, $request3);
echo 'Sent requests with IDs: ' . implode( ', ', $socketIds ) . "\n";
# Do something else here in the meanwhile
# Blocking call until all responses are received or read timed out
# Responses are read in same order the requests were sent
foreach ($client->readResponses(3000, ...$socketIds) as $response)
{
echo $response->getBody() . "\n";
}
# prints
1
2
3
Sending multiple requests and reading their responses (reactive)
<?php declare(strict_types=1);
namespace YourVendor\YourProject;
use hollodotme\FastCGI\Client;
use hollodotme\FastCGI\Requests\PostRequest;
use hollodotme\FastCGI\SocketConnections\NetworkSocket;
$client = new Client();
$connection = new NetworkSocket('127.0.0.1', 9000);
$request1 = new PostRequest('/path/to/target/script.php', http_build_query(['key' => '1', 'sleep' => 3]));
$request2 = new PostRequest('/path/to/target/script.php', http_build_query(['key' => '2', 'sleep' => 2]));
$request3 = new PostRequest('/path/to/target/script.php', http_build_query(['key' => '3', 'sleep' => 1]));
$socketIds = [];
$socketIds[] = $client->sendAsyncRequest($connection, $request1);
$socketIds[] = $client->sendAsyncRequest($connection, $request2);
$socketIds[] = $client->sendAsyncRequest($connection, $request3);
echo 'Sent requests with IDs: ' . implode( ', ', $socketIds ) . "\n";
# Do something else here in the meanwhile
# Loop until all responses were received
while ( $client->hasUnhandledResponses() )
{
# read all ready responses
foreach ( $client->readReadyResponses( 3000 ) as $response )
{
echo $response->getBody() . "\n";
}
echo '.';
}
# ... is the same as
while ( $client->hasUnhandledResponses() )
{
$readySocketIds = $client->getSocketIdsHavingResponse();
# read all ready responses
foreach ( $client->readResponses( 3000, ...$readySocketIds ) as $response )
{
echo $response->getBody() . "\n";
}
echo '.';
}
# ... is the same as
while ( $client->hasUnhandledResponses() )
{
$readySocketIds = $client->getSocketIdsHavingResponse();
# read all ready responses
foreach ($readySocketIds as $socketId)
{
$response = $client->readResponse($socketId, 3000);
echo $response->getBody() . "\n";
}
echo '.';
}
# prints
...............................................3
...............................................2
...............................................1
Sending multiple requests and notifying callbacks (reactive)
<?php declare(strict_types=1);
namespace YourVendor\YourProject;
use hollodotme\FastCGI\Client;
use hollodotme\FastCGI\Requests\PostRequest;
use hollodotme\FastCGI\Interfaces\ProvidesResponseData;
use hollodotme\FastCGI\SocketConnections\NetworkSocket;
use Throwable;
$client = new Client();
$connection = new NetworkSocket('127.0.0.1', 9000);
$responseCallback = static function( ProvidesResponseData $response )
{
echo $response->getBody();
};
$failureCallback = static function ( Throwable $throwable )
{
echo $throwable->getMessage();
};
$request1 = new PostRequest('/path/to/target/script.php', http_build_query(['key' => '1', 'sleep' => 3]));
$request2 = new PostRequest('/path/to/target/script.php', http_build_query(['key' => '2', 'sleep' => 2]));
$request3 = new PostRequest('/path/to/target/script.php', http_build_query(['key' => '3', 'sleep' => 1]));
$request1->addResponseCallbacks($responseCallback);
$request1->addFailureCallbacks($failureCallback);
$request2->addResponseCallbacks($responseCallback);
$request2->addFailureCallbacks($failureCallback);
$request3->addResponseCallbacks($responseCallback);
$request3->addFailureCallbacks($failureCallback);
$socketIds = [];
$socketIds[] = $client->sendAsyncRequest($connection, $request1);
$socketIds[] = $client->sendAsyncRequest($connection, $request2);
$socketIds[] = $client->sendAsyncRequest($connection, $request3);
echo 'Sent requests with IDs: ' . implode( ', ', $socketIds ) . "\n";
# Do something else here in the meanwhile
# Blocking call until all responses were received and all callbacks notified
$client->waitForResponses(3000);
# ... is the same as
while ( $client->hasUnhandledResponses() )
{
$client->handleReadyResponses(3000);
}
# ... is the same as
while ( $client->hasUnhandledResponses() )
{
$readySocketIds = $client->getSocketIdsHavingResponse();
# read all ready responses
foreach ($readySocketIds as $socketId)
{
$client->handleResponse($socketId, 3000);
}
}
# prints
3
2
1
Reading output buffer from worker script using pass through callbacks
It may be useful to see the progression of a requested script by having access to the flushed output of that script. The
php.ini default output buffering for php-fpm is 4096 bytes and is (hard-coded) disabled for CLI
mode. (See documentation)
Calling ob_implicit_flush()
causes every call to echo
or print
to immediately be flushed.
The callee script could look like this:
<?php declare(strict_types=1);
ob_implicit_flush();
function show( string $string )
{
echo $string . str_repeat( "\r", 4096 - strlen( $string ) ) . "\n";
sleep( 1 );
}
show( 'One' );
show( 'Two' );
show( 'Three' );
error_log("Oh oh!\n");
echo 'End';
The caller than could look like this:
<?php declare(strict_types=1);
namespace YourVendor\YourProject;
use hollodotme\FastCGI\Client;
use hollodotme\FastCGI\Requests\GetRequest;
use hollodotme\FastCGI\SocketConnections\NetworkSocket;
$client = new Client();
$connection = new NetworkSocket('127.0.0.1', 9000);
$passThroughCallback = static function( string $outputBuffer, string $errorBuffer )
{
echo 'Output: ' . $outputBuffer;
echo 'Error: ' . $errorBuffer;
};
$request = new GetRequest('/path/to/target/script.php', '');
$request->addPassThroughCallbacks( $passThroughCallback );
$client->sendAsyncRequest($connection, $request);
$client->waitForResponses();
# prints immediately
Buffer: Content-type: text/html; charset=UTF-8
Output: One
# sleeps 1 sec
Output: Two
# sleeps 1 sec
Output: Three
# sleeps 1 sec
Error: Oh oh!
Output: End
Requests
Requests are defined by the following interface:
<?php declare(strict_types=1);
namespace hollodotme\FastCGI\Interfaces;
interface ProvidesRequestData
{
public function getGatewayInterface() : string;
public function getRequestMethod() : string;
public function getScriptFilename() : string;
public function getServerSoftware() : string;
public function getRemoteAddress() : string;
public function getRemotePort() : int;
public function getServerAddress() : string;
public function getServerPort() : int;
public function getServerName() : string;
public function getServerProtocol() : string;
public function getContentType() : string;
public function getContentLength() : int;
public function getContent() : string;
public function getCustomVars() : array;
public function getParams() : array;
public function getRequestUri() : string;
}
Alongside with this interface, this package provides an abstract request class, containing default values to make the API more handy for you and 5 request method implementations of this abstract class:
hollodotme\FastCGI\Requests\GetRequest
hollodotme\FastCGI\Requests\PostRequest
hollodotme\FastCGI\Requests\PutRequest
hollodotme\FastCGI\Requests\PatchRequest
hollodotme\FastCGI\Requests\DeleteRequest
So you can either implement the interface, inherit from the abstract class or simply use one of the 5 implementations.
Default values
The abstract request class defines several default values which you can optionally overwrite:
Key | Default value | Comment |
---|---|---|
GATEWAY_INTERFACE | FastCGI/1.0 | Cannot be overwritten, because this is the only supported version of the client. |
SERVER_SOFTWARE | hollodotme/fast-cgi-client | |
REMOTE_ADDR | 192.168.0.1 | |
REMOTE_PORT | 9985 | |
SERVER_ADDR | 127.0.0.1 | |
SERVER_PORT | 80 | |
SERVER_NAME | localhost | |
SERVER_PROTOCOL | HTTP/1.1 | You can use the public class constants in hollodotme\FastCGI\Constants\ServerProtocol |
CONTENT_TYPE | application/x-www-form-urlencoded | |
REQUEST_URI | <empty string> | |
CUSTOM_VARS | empty array | You can use the methods setCustomVar , addCustomVars to add own key-value pairs |
Request contents
In order to make the composition of different request content types easier there are classes covering the typical content types:
You can create your own request content type composer by implementing the following interface:
interface ComposesRequestContent
{
public function getContentType() : string;
public function getContent() : string;
}
Request content example: URL encoded form data (application/x-www-form-urlencoded)
<?php declare(strict_types=1);
use hollodotme\FastCGI\RequestContents\UrlEncodedFormData;
use hollodotme\FastCGI\SocketConnections\NetworkSocket;
use hollodotme\FastCGI\Requests\PostRequest;
use hollodotme\FastCGI\Client;
$client = new Client();
$connection = new NetworkSocket( '127.0.0.1', 9000 );
$urlEncodedContent = new UrlEncodedFormData(
[
'nested' => [
'one',
'two' => 'value2',
'three' => [
'value3',
],
],
]
);
$postRequest = PostRequest::newWithRequestContent( '/path/to/target/script.php', $urlEncodedContent );
$response = $client->sendRequest( $connection, $postRequest );
This example produces the following $_POST
array at the target script:
Array
(
[nested] => Array
(
[0] => one
[two] => value2
[three] => Array
(
[0] => value3
)
)
)
Request content example: multipart form data (multipart/form-data)
Multipart form-data can be used to transfer any binary data as files to the target script just like a file upload in a browser does.
PLEASE NOTE: Multipart form-data content type works with POST requests only.
<?php declare(strict_types=1);
use hollodotme\FastCGI\RequestContents\MultipartFormData;
use hollodotme\FastCGI\SocketConnections\NetworkSocket;
use hollodotme\FastCGI\Requests\PostRequest;
use hollodotme\FastCGI\Client;
$client = new Client();
$connection = new NetworkSocket( '127.0.0.1', 9000 );
$multipartContent = new MultipartFormData(
# POST data
[
'simple' => 'value',
'nested[]' => 'one',
'nested[two]' => 'value2',
'nested[three][]' => 'value3',
],
# FILES
[
'file1' => __FILE__,
'files[1]' => __FILE__,
'files[three]' => __FILE__,
]
);
$postRequest = PostRequest::newWithRequestContent( '/path/to/target/script.php', $multipartContent );
$response = $client->sendRequest( $connection, $postRequest );
This example produces the following $_POST
and $_FILES
array at the target script:
# $_POST
Array
(
[simple] => value
[nested] => Array
(
[0] => one
[two] => value2
[three] => Array
(
[0] => value3
)
)
)
# $_FILES
Array
(
[file1] => Array
(
[name] => multipart.php
[type] => application/octet-stream
[tmp_name] => /tmp/phpiIdCNM
[error] => 0
[size] => 1086
)
[files] => Array
(
[name] => Array
(
[1] => multipart.php
[three] => multipart.php
)
[type] => Array
(
[1] => application/octet-stream
[three] => application/octet-stream
)
[tmp_name] => Array
(
[1] => /tmp/phpAjHINL
[three] => /tmp/phpicAmjN
)
[error] => Array
(
[1] => 0
[three] => 0
)
[size] => Array
(
[1] => 1086
[three] => 1086
)
)
)
Request content example: JSON encoded data (application/json)
<?php declare(strict_types=1);
use hollodotme\FastCGI\RequestContents\JsonData;
use hollodotme\FastCGI\SocketConnections\NetworkSocket;
use hollodotme\FastCGI\Requests\PostRequest;
use hollodotme\FastCGI\Client;
$client = new Client();
$connection = new NetworkSocket( '127.0.0.1', 9000 );
$jsonContent = new JsonData(
[
'nested' => [
'one',
'two' => 'value2',
'three' => [
'value3',
],
],
]
);
$postRequest = PostRequest::newWithRequestContent( '/path/to/target/script.php', $jsonContent );
$response = $client->sendRequest( $connection, $postRequest );
This example produces the following content for php://input
at the target script:
{
"nested": {
"0": "one",
"two": "value2",
"three": [
"value3"
]
}
}
Responses
Responses are defined by the following interface:
<?php declare(strict_types=1);
namespace hollodotme\FastCGI\Interfaces;
interface ProvidesResponseData
{
public function getHeaders() : array;
public function getHeader( string $headerKey ) : array;
public function getHeaderLine( string $headerKey ) : string;
public function getBody() : string;
public function getOutput() : string;
public function getError() : string;
public function getDuration() : float;
}
Assuming /path/to/target/script.php
has the following content:
<?php declare(strict_types=1);
echo 'Hello World';
error_log('Some error');
The raw response would look like this:
Content-type: text/html; charset=UTF-8
Hello World
Please note:
- All headers sent by your script will precede the response body
- There won't be any HTTP specific headers like
HTTP/1.1 200 OK
, because there is no webserver involved.
Custom headers will also be part of the response:
<?php declare(strict_types=1);
header('X-Custom: Header');
header('Set-Cookie: yummy_cookie=choco');
header('Set-Cookie: tasty_cookie=strawberry');
echo 'Hello World';
error_log('Some error');
The raw response would look like this:
X-Custom: Header
Set-Cookie: yummy_cookie=choco
Set-Cookie: tasty_cookie=strawberry
Content-type: text/html; charset=UTF-8
Hello World
You can retrieve all of the response data separately from the response object:
# Get all values of a single response header
$response->getHeader('Set-Cookie');
// ['yummy_cookie=choco', 'tasty_cookie=strawberry']
# Get all values of a single response header as comma separated string
$response->getHeaderLine('Set-Cookie');
// 'yummy_cookie=choco, tasty_cookie=strawberry'
# Get all headers as grouped array
$response->getHeaders();
// [
// 'X-Custom' => [
// 'Header',
// ],
// 'Set-Cookie' => [
// 'yummy_cookie=choco',
// 'tasty_cookie=strawberry',
// ],
// 'Content-type' => [
// 'text/html; charset=UTF-8',
// ],
// ]
# Get the body
$response->getBody();
// 'Hello World'
# Get the raw response output from STDOUT stream
$response->getOutput();
// 'X-Custom: Header
// Set-Cookie: yummy_cookie=choco
// Set-Cookie: tasty_cookie=strawberry
// Content-type: text/html; charset=UTF-8
//
// Hello World'
# Get the raw response from SFTERR stream
$response->getError();
// Some error
# Get the duration
$response->getDuration();
// e.g. 0.0016319751739502
Trouble shooting
"File not found." response (php-fpm)
This response is generated by php-fpm for the preceding error Primary script unknown
in case the requested script does
not exists or there are path traversals in its path like /var/www/../run/script.php
.
Although the given path may exist and would resolve to an absolute path in the file system, php-fpm does not do any path resolution and accepts only absolute paths to the script you want to execute.
Programatically you can handle this error like this:
if (preg_match("#^Primary script unknown\n?$#", $response->getError()))
{
throw new Exception('Could not find or resolve path to script for execution.');
}
# OR
if ('404 Not Found' === $response->getHeaderLine('Status'))
{
throw new Exception('Could not find or resolve path to script for execution.');
}
# OR
if ('File not found.' === trim($response->getBody()))
{
throw new Exception('Could not find or resolve path to script for execution.');
}
Prepare local development environment
This requires docker
and docker-compose
installed on your machine.
make update
Run examples
make examples
Run all tests
make tests
Command line tool (for local debugging only)
Please note: bin/fcgiget
is not included and linked to vendor/bin
via composer anymore since version v3.1.2
for
security reasons. Read more.
Run a call through a network socket:
docker-compose exec php74 php bin/fcgiget localhost:9001/status
Run a call through a Unix Domain Socket
docker-compose exec php74 php bin/fcgiget unix:///var/run/php-uds.sock/status
This shows the response of the php-fpm status page.