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React Confetti Explosion

npm version

This is inspired by this beautiful and oft-used confetti which uses canvas, but equally inspired by how many bad looking CSS examples there are out there. The goal was to create a super lightweight confetti component that would not require canvas, use only CSS for animation, and could also be controlled as an explosion (rather than raining confetti), without the need to write a full-blown particle generator.

Install:

$ yarn add react-confetti-explosion

Usage

import ConfettiExplosion from 'react-confetti-explosion';

function App() {
  const [isExploding, setIsExploding] = React.useState(false);
  return <>{isExploding && <ConfettiExplosion />}</>;
}

Updates in v2.x

Optional Props

<!-- prettier-ignore -->
NameTypeDefaultDescription
particleCountnumber100Total number of particles used. Generally try to stay under 400 for optimal performance.
particleSizenumber12Size of particles in pixels. This means width for squares, diameter for circles. Note there is also a bit of randomness added to these.
durationnumber2200Duration of explosion in ms. This is the time it takes particles to travel from explosion point to the floor, as defined by height.
onCompletefunctionundefinedFunction that is called at end of duration
zIndexnumberundefinedzIndex that will be applied to the explosion, in case higher Portal stacking order is required.
colorsstring[][<br>'#FFC700',<br>'#FF0000',<br>'#2E3191',<br>'#41BBC7'<br>]An array of any css-readable colors, which are evenly distributed across the number of total particles.
forcenumber0.5Between 0-1, roughly the vertical force at which particles initially explode. Straying too far away from 0.5 may start looking...interesting.
heightnumber string'120vh'Pixel distance the particles will vertically spread from initial explosion point.
widthnumber1000Pixel distance the particles will horizontally spread from initial explosion point.

Although the above properties of the explosion is controlled, mounting/unmounting is entirely left to the consumer.

Potential gotchas

To keep the library as little as possible much of the physics have been estimated, cheapened, and downright mutilated. There are certainly prop combinations that will not look realistic, due to the limitations of CSS animations. But there should be enough options to fit most needs.

Examples

See src/example.tsx as an example app, bootstrapped with Create React App.

This can be run locally with yarn start.

Large explosion

{
  force: 0.8,
  duration: 3000,
  particleCount: 250,
  width: 1600,
}

confetti-large-edit

Medium explosion

{
  force: 0.6,
  duration: 2500,
  particleCount: 80,
  width: 1000,
}

confetti-small-edit

Small explosion

{
  force: 0.4,
  duration: 2200,
  particleCount: 30,
  width: 400,
}

confetti-tiny

Author

herrethan

License

MIT