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SimpleGodotCRTShader

For more addons, check my GitHub and my itch.io page.

A simple Godot shader that simulates CRT Displays.

Without Shader With Shader

How to install

You can copy simply copy the CRTShader.shader

A tutorial on how to install the Shader on Godot 2.x (YouTube): https://www.youtube.com/watch?v=ydrC-3Uy-aY&feature=youtu.be

For Godot 3.x

You can simply copy the CRTShader.shader code to use on your project; to set it up, just use it in a an TextureRect with a white texture. Your game must be running 'under' the node for the CRT Shader to have any effect.

You can modify the values of the Shader using the Uniform Variables.

How the Shader works

This Shader is made of 3 main components:

All the effects have Uniform variables, so they can be controlled without changing the code.

The effects are based on these articles:

Credits

The screen sample was made by 'ansimuz' - the art is in public domain (CC0), and can be found in: http://opengameart.org/content/country-side-platform-tiles.

Character was made by EdwoodNigma - the spritesheet is in public domain (CC0), and can be found in: https://opengameart.org/content/platformer-character-0