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Unity Development Tools

This repository is a collection of several tools and code snippets to improve development speed, and promote best practices when using the Unity game engine.

Getting Started

The easiest way to make use of the provided tools, is to download the zip of the project and copy-paste the parts you want into your Unity solution.

(If you don't know how to open .zip files, you can simply install 7-Zip to open it, and extract the folders where you want them.)

Likewise, every subfolder in this repository has its own README.md file with a direct link to download that specific folder, alongside specific subfolder descriptions, notes and tips.

Finally, every script was documented for easy usage when making use of Visual Studio. When referencing the different classes and elements, descriptions of what each method does and parameter you should provide will appear, so please abstain from removing the "summary" notes on top of field, methods, classes, enums and properties (esentially anywhere you find them). They are there for your own good.

Additional Notes

License

This project's license is available in the provided "LICENSE.md" file.

Acknowledgments

Not all of the tools were made from scratch, but rather they might've been inspired after, or improved from pre-existing code. So here are some people (in alphabetical order) you can personally thank for their own contributions if you want to: