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HEAR Baseline

Several baseline audio embeddings that implement the common API required by the HEAR Benchmark and 2021 HEAR NeurIPS competition.

Includes a simple DSP-based audio embedding consisting of a Mel-frequency spectrogram followed by a random projection, implemented in PyTorch, TensorFlow, and Keras.

Additionally, we wrap several benchmark audio embedding models. However, many of them are ineffecient because of limiting assumptions in the original implementation (e.g. only one audio file can be processed at a time using their high-level API).

For the HEAR Benchmark and 2021 NeurIPS evaluation, hearbaseline.wav2vec2 and hearbaseline.torchcrepe baseline embeddings were used.

For full details on the HEAR Benchmark please visit https://hearbenchmark.com

Installation

Tested with Python 3.7 and 3.8. Python 3.9 is not officially supported because pip3 installs are very finicky, but it might work.

Method 1: pypi

pip install hearbaseline

Method 2: pip local source tree

This is the same method that will be used to by competition organizers when installing submissions to HEAR 2021.

git clone https://github.com/hearbenchmark/hear-baseline.git
python3 -m pip install -e ./hear-baseline

Naive Baseline Model

The naive baseline model provides an example for implementing the HEAR common API using DSP-based techniques. It produces log-scaled Mel-frequency spectrograms using a 256-band Mel filter. Each frame of the spectrogram is then projected to 4096 dimensions using a random projection matrix. Weights for the projection matrix were generated by sampling a normal distribution and are stored in this repository in the file saved_models/naive_baseline.pt.

Using a random projection is less efficient than a CNN but is one of the simplest models to implement from a coding perspective.

Usage

Audio embeddings can be computed using one of two methods: 1) get_scene_embeddings, or 2) get_timestamp_embeddings.

get_scene_embeddings accepts a batch of audio clips and produces a single embedding for each audio clip. This can be computed like so:

import torch
import hearbaseline

# Load model with weights - located in the root directory of this repo
model = hearbaseline.load_model("saved_models/naive_baseline.pt")

# Create a batch of 2 white noise clips that are 2-seconds long
# and compute scene embeddings for each clip
audio = torch.rand((2, model.sample_rate * 2))
embeddings = hearbaseline.get_scene_embeddings(audio, model)

The get_timestamp_embeddings method works exactly the same but returns an array of embeddings computed every 25ms over the duration of the input audio. An array of timestamps corresponding to each embedding is also returned.

See the common API for more details.

Other Baselines