Awesome
FSM_Command_Patterns
Example project "Design patterns for Game development" article.
Current Used Unity Version : 2018.2
Description
This project is a basic platform game developed for help to undertanding State pattern and Command pattern, is very easy extendiblity and adapt to your own project.
An article is available in here
Note for this Github version
This version include:
- A Finite state machine implementation for enemies.
- Command pattern implementation for controlling the user input over the warrior character.