Awesome
PekaCity
2D game stub rendered completely in WPF
What is this? Why?
Well, this is a stub for a 2D game. The purpose of the project was to demonstrate that one can write a 2D game in WPF without writing any rendering code.
Features
- 2D Tiles. Not yet animated, but animating won't be a problem, I guess
- Cell-aligned game objects
- No rendering code, everything is done using WPF data binding and a few ValueConverters
Disclaimer
You can use both the code and the graphics, I don't mind.