Awesome
Hover
Hover is a floating menu implementation for Android.
Goals
The goals of Hover are to:
-
Provide an easy-to-use, out-of-the-box floating menu implementation for Android developers, and
-
Provide common tools for Android developers to create their own floating menu.
Beta Notice
Hover is still under heavy development. There is still a lot of code cleanup to do, so expect breaking API changes over time.
That said, Hover should be in a usable state at this time.
0.9.8 Major Breaking Changes
Version 0.9.8 introduces major breaking changes to Hover. This refactor was done to simplify the code structure to make it easier to fix existing bugs and further extend behavior.
0.9.8 also introduces a number of bug fixes, behavior improvements, and Android O alterations:
Feature Updates:
- Added Android O support for application overlay.
- Added support for HoverMenuService as foreground Service (important for Android O).
- Added acceptance criteria as hover.feature file.
- Added Checkstyle support (no git hooks yet).
- Added many Hello World demos to show Hover versatility.
- Added ability to switch out HoverMenus at any time.
- Much more robust support for adding/removing/changing menu content in HoverView.
Hover Code Alterations:
- Moved Hover implementation from 'defaultmenu' package to 'hover' package.
- Can now instantiate a HoverView directly (no Builder required).
- Replaced HoverMenuAdapter interface with HoverMenu base class.
- Added HoverMenuView XML attributes for initial dock position.
- Added 'Closed' menu state (in addition to 'Collapsed' and 'Expanded')
- Clients can now provide initial dock when constructing HoverMenuView.
- Hover collapsed position now saved with menu ID to avoid clobbering multiple menus saved state.
- HoverView is now based on state pattern.
There is still code to clean, but hopefully no further refactor of this scale will be necessary.
Demo Hover Menu
A demo app (called Kitchen Sink) is included with the Hover repo. Here are some screenshots of the demo in action.
<img src="https://raw.githubusercontent.com/matthew-carroll/hover/gh-pages/images/screenrecords/hover-demo-screenrecord.gif" width="270" />
Getting Started
Subclass HoverMenuService
To get started with Hover, create a subclass of HoverMenuService
to host your Hover menu. Implement onHoverMenuLaunched(Intent, HoverView)
to take control of your HoverView
. You'll want to set it's HoverMenu
, and also start it in the collapsed
or expanded
state:
public class MyHoverMenuService extends HoverMenuService {
@Override
protected void onHoverMenuLaunched(@NonNull Intent intent, @NonNull HoverView hoverView) {
// Configure and start your HoverView.
HoverMenu menu = ...;
hoverView.setMenu(menu);
hoverView.collapse();
}
}
Implement A HoverMenu
A HoverMenu
is the content that appears within a HoverView
. A HoverMenu
is divided into an ordered list of Section
s. Each Section
has a tab as well as Content
that appear in your HoverView
.
public class MyHoverMenu extends HoverMenu {
private Context mContext;
private Section mSection;
private SingleSectionHoverMenu(@NonNull Context context) {
mContext = context;
mSection = new Section(
new SectionId("1"),
createTabView(),
createScreen()
);
}
private View createTabView() {
ImageView imageView = new ImageView(mContext);
imageView.setImageResource(R.drawable.tab_background);
imageView.setScaleType(ImageView.ScaleType.CENTER_INSIDE);
return imageView;
}
private Content createScreen() {
return new MyContent(mContext, "Screen 1");
}
@Override
public String getId() {
return "singlesectionmenu";
}
@Override
public int getSectionCount() {
return 1;
}
@Nullable
@Override
public Section getSection(int index) {
if (0 == index) {
return mSection;
} else {
return null;
}
}
@Nullable
@Override
public Section getSection(@NonNull SectionId sectionId) {
if (sectionId.equals(mSection.getId())) {
return mSection;
} else {
return null;
}
}
@NonNull
@Override
public List<Section> getSections() {
return Collections.singletonList(mSection);
}
}
Working Directly With A HoverView
If you want to create your own Hover Service
from scratch, or if you want to experiment with a HoverView
directly, you can instantiate one yourself.
// Create a HoverView to display in a Window:
HoverView hoverView = HoverView.createForWindow(
context,
new WindowViewController(
(WindowManager) getSystemService(Context.WINDOW_SERVICE)
)
);
hoverView.setOnExitListener(onExitListener);
hoverView.addToWindow();
hoverView.setMenu(...);
hoverView.collapse();
// Create a HoverView to display in a View hierarchy:
HoverView hoverView = HoverView.createForView(context);
viewGroup.addView(hoverView);
hoverView.setOnExitListener(onExitListener);
hoverView.setMenu(...);
hoverView.collapse();
// Create a HoverView in XML:
<io.mattcarroll.hover.HoverView
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:hover="http://schemas.android.com/apk/res-auto"
android:id="@+id/hovermenu"
android:layout_width="match_parent"
android:layout_height="match_parent"
hover:dockSide="right"
hover:dockPosition="70%"
/>
Download
Hover is available through jCenter:
implementation 'io.mattcarroll.hover:hover:0.9.8'
Issues
When Hover is used within a Window, there is always a fullscreen View - even when nothing is visible. This is done to dramatically simplify the layout logic. However, this causes problems when apps request runtime permissions because the Android OS complains that an overlay is visible.
There is no built-in solution for this problem at this time. You should take care to destroy your Hover Service
when the HoverView
is closed. You may also want to inform the users of your app that issues with runtime permission dialogs might occur, and that those users should exit your Hover menu if problems occur.
Disclaimer
This is not an official Google product.
License
Copyright (C) 2016 Nest Labs
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.