Awesome
<p align="center"> <img src="logo.png" width="300" max-width="50%" alt="Skeleton" /> </p> <p align="center"> <a href="https://developer.apple.com/swift"> <img src="https://img.shields.io/badge/swift-5.0-red.svg?style=flat" /> </a> <a href="https://cocoapods.org/pods/Skeleton"> <img src="https://img.shields.io/cocoapods/v/Skeleton.svg?style=flat" /> </a> <a href="https://github.com/Carthage/Carthage"> <img src="https://img.shields.io/badge/Carthage-compatible-4BC51D.svg?style=flat" /> </a> <a href="https://opensource.org/licenses/MIT"> <img src="https://img.shields.io/badge/license-MIT-lightgrey.svg?style=flat" /> </a> <a href="http://www.gonzalonunez.me/Skeleton/"> <img src="https://img.shields.io/cocoapods/p/Skeleton.svg?style=flat" /> </a> </p>Skeleton is an easy way to create sliding CAGradientLayer
animations! It works great for creating skeleton screens:
👩💻 Usage
The entire library comes down to just one public-facing extension:
public extension CAGradientLayer {
public func slide(to dir: Direction, group: ((CAAnimationGroup) -> Void) = { _ in })
public func stopSliding()
}
You can check out the example and the documentation for more.
📚 Example
To run the example project, clone the repo, and run pod install
from the Example directory first.
🛠 Installation
Skeleton is available through CocoaPods. To install it, simply add the following line to your Podfile:
pod "Skeleton"
Skeleton is also available through Carthage. Add this to your Cartfile:
github "gonzalonunez/Skeleton" ~> 0.4.0
📄 License
Skeleton is available under the MIT license. See the LICENSE file for more info.