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<p align="center"> <img src="logo.png" width="300" max-width="50%" alt="Skeleton" /> </p> <p align="center"> <a href="https://developer.apple.com/swift"> <img src="https://img.shields.io/badge/swift-5.0-red.svg?style=flat" /> </a> <a href="https://cocoapods.org/pods/Skeleton"> <img src="https://img.shields.io/cocoapods/v/Skeleton.svg?style=flat" /> </a> <a href="https://github.com/Carthage/Carthage"> <img src="https://img.shields.io/badge/Carthage-compatible-4BC51D.svg?style=flat" /> </a> <a href="https://opensource.org/licenses/MIT"> <img src="https://img.shields.io/badge/license-MIT-lightgrey.svg?style=flat" /> </a> <a href="http://www.gonzalonunez.me/Skeleton/"> <img src="https://img.shields.io/cocoapods/p/Skeleton.svg?style=flat" /> </a> </p>

Skeleton is an easy way to create sliding CAGradientLayer animations! It works great for creating skeleton screens:

<img src="https://github.com/gonzalonunez/Skeleton/blob/master/Resources/skeleton-logo-animation.gif" width=261/>

👩‍💻 Usage

The entire library comes down to just one public-facing extension:

public extension CAGradientLayer {
  public func slide(to dir: Direction, group: ((CAAnimationGroup) -> Void) = { _ in })
  public func stopSliding()
}

You can check out the example and the documentation for more.

📚 Example

To run the example project, clone the repo, and run pod install from the Example directory first.

🛠 Installation

Skeleton is available through CocoaPods. To install it, simply add the following line to your Podfile:

pod "Skeleton"

Skeleton is also available through Carthage. Add this to your Cartfile:

github "gonzalonunez/Skeleton" ~> 0.4.0

📄 License

Skeleton is available under the MIT license. See the LICENSE file for more info.