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<p align="center"> <a href="#"><img width="500" height="500" src="https://user-images.githubusercontent.com/67109235/176832758-7089defd-0edd-4c7a-bd69-60eeef99dca7.png"></a> <a href="#"><img width="690" height="133" src="https://user-images.githubusercontent.com/67109235/176832764-471a6bd5-405f-43dd-97ec-c11997880993.png"></a> </p> <p align="center"> <a href="https://github.com/NctimeAza/AnimeGame-Cheat-3.3/releases/latest"><img src="https://img.shields.io/github/v/release/Papaya-Group/Akebi-GC?style=for-the-badge"></a> <a href="https://github.com/NctimeAza/AnimeGame-Cheat-3.3/releases"><img src="https://img.shields.io/github/downloads/Papaya-Group/Akebi-GC/total.svg?style=for-the-badge"></a> <a href="https://github.com/NctimeAza/AnimeGame-Cheat-3.3/graphs/contributors"><img src="https://img.shields.io/github/contributors/Papaya-Group/Akebi-GC?style=for-the-badge&color=red"></a> <a href="https://discord.gg/MmV8hNZB9S"><img src="https://img.shields.io/discord/440536354544156683?label=Discord&logo=discord&style=for-the-badge&color=blueviolet"></a> </p>

EN | 简中 | 繁中 | VN


<h1 align="center">Getting Started</h1>

Stable Release

  1. Head over to the releases page
  2. Download the latest binaries

Latest Release

  1. Head over to the Action page
  2. Click Publish workflow
  3. Select most recent workflow with green checkmark ✔ (Choose your client version GLOBAL/CN/BETA) <p align="center"> <a href="#"><img src="https://user-images.githubusercontent.com/96950043/186429274-1e556c58-8027-4ec9-9c1d-3609c75aede4.png"></a> </p>
  4. Download Akebi-GC-release in Artifacts section <p align="center"> <a href="#"><img src="https://user-images.githubusercontent.com/96950043/186429302-7c7be3f6-df2f-4e49-9bb9-4a703c3491df.png"></a> </p>

Building from source

Check our wiki - Building

Usage

  1. Ensure that CLibrary.dll is in the same folder that injector.exe.
  2. Run injector.exe.
  3. After the login page appeared, press F1 to open Akebi GUI.
<h1 align="center">Features</h1>

General

Player

World

Teleport

Visuals

Debugging

<h1 align="center">Demo</h1> <details> <summary>Map Teleportation</summary> <img src="https://github.com/CallowBlack/gif-demos/blob/main/genshin-cheat/map-teleport-demo.gif"/> </details> <details> <summary>Noclip</summary> <img src="https://github.com/CallowBlack/gif-demos/blob/main/genshin-cheat/noclip-demo.gif"/> </details> <details> <summary>TP to Oculi</summary> <img src="https://github.com/CallowBlack/gif-demos/blob/main/genshin-cheat/oculi-teleport-demo.gif"/> </details> <details> <summary>TP to Chests</summary> <img src="https://github.com/CallowBlack/gif-demos/blob/main/genshin-cheat/chest-teleport-demo.gif"/> </details> <details> <summary>Rapid Fire</summary> <img src="https://github.com/CallowBlack/gif-demos/blob/main/genshin-cheat/rapid-fire-demo.gif"/> </details> <details> <summary>Auto Talk</summary> <img src="https://github.com/CallowBlack/gif-demos/blob/main/genshin-cheat/auto-talk-demo.gif"/> </details> <h1 align="center">Bugs</h1>

Welcome to the short explanation for bug reporting

  1. You found a bug.
  2. Write down what happened, as well as your first thoughts on what you think caused it.
  3. Can it be reproduced? Yes or no. If yes: Explain in as much clear as possible. i.e what happens when the bug occurs and why it occurs.
  4. Tell us which version you are using. copy the SHA/ Version Number of the latest commit when you built the mod. For example: bd17a00ec388f3b93624280cde9e1c66e740edf9 / Release 0.7
  5. Open an Issue(there's a template!)
<h1 align="center">Contributing</h1>

Adding a feature

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

Suggestions

Open an issue with the title of the suggestion you want to make. In the description, make sure it is descriptive enough so our devs can understand what you want and how you want it.