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unity-dithered-transparency-shader

example

Unity shader to enable a dithered transparency when rendering transparent objects

Use

Uses the material's alpha to determine whether a pixel should be discarded or not. Either a dither matrix or dither texture can be used.

Dither Options

Dither Texture

Texture defining the dither pattern. The "red" channel is used from the texture to compare against the materials alpha.

Dither Scale

The scale of the dither texture in screen-space pixels.

Extending and Reuse

The functions for performing the dither effect are available in the Dither Functions.cginc so they can easily be added to and used with other shaders and functions.

In Visual Shader Builders

Amplify Shader Editor

ShaderForge