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Structured-Light Depth Acquisition

Matlab Implementation of a 3D Reconstruction algorithm, based High Accuracy Stereo Depth Maps Using Structured Light, by Daniel Scharstein and Richard Szeliski.

The full algorithm can be found in the RECONSTRUCTION.m Matlab file.

Results:

<div align="center"> <table align="center"> <tr> <th>Synthetic Scene</th> <th>Raw Captured Scene</th> </tr> <tr> <td> <img width="250" src="https://raw.githubusercontent.com/germain-hug/Structured-Light-Depth-Acquisition/master/Matlab/results_synth.jpg"></img> </td> <td> <img width="250" src="https://raw.githubusercontent.com/germain-hug/Structured-Light-Depth-Acquisition/master/Matlab/results_raw.jpg"></img> </td> </tr> </table> </div>