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UnityTimelineEvents

Adds ability to execute arbitrary code, with int, bool, float, string and enum values, at both runtime and edit time, from Unity timelines.

Thanks to Marius George from https://twitter.com/infingame who got me started with some code he shared on Unity forum.

More info coming soon. Check out the video here:

https://youtu.be/17YU2nzpR5g