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You can find a list of useful libraries and example projects at awesome-leptos.

The main branch is currently undergoing major changes in preparation for the 0.7 release. For a stable version, please use the v0.6.13 tag

Leptos

use leptos::*;

#[component]
pub fn SimpleCounter(initial_value: i32) -> impl IntoView {
    // create a reactive signal with the initial value
    let (value, set_value) = create_signal(initial_value);

    // create event handlers for our buttons
    // note that `value` and `set_value` are `Copy`, so it's super easy to move them into closures
    let clear = move |_| set_value(0);
    let decrement = move |_| set_value.update(|value| *value -= 1);
    let increment = move |_| set_value.update(|value| *value += 1);

    // create user interfaces with the declarative `view!` macro
    view! {
        <div>
            <button on:click=clear>Clear</button>
            <button on:click=decrement>-1</button>
            // text nodes can be quoted or unquoted
            <span>"Value: " {value} "!"</span>
            <button on:click=increment>+1</button>
        </div>
    }
}

// we also support a builder syntax rather than the JSX-like `view` macro
#[component]
pub fn SimpleCounterWithBuilder(initial_value: i32) -> impl IntoView {
    use leptos::html::*;

    let (value, set_value) = create_signal(initial_value);
    let clear = move |_| set_value(0);
    let decrement = move |_| set_value.update(|value| *value -= 1);
    let increment = move |_| set_value.update(|value| *value += 1);

    // the `view` macro above expands to this builder syntax
    div().child((
        button().on(ev::click, clear).child("Clear"),
        button().on(ev::click, decrement).child("-1"),
        span().child(("Value: ", value, "!")),
        button().on(ev::click, increment).child("+1")
    ))
}

// Easy to use with Trunk (trunkrs.dev) or with a simple wasm-bindgen setup
pub fn main() {
    mount_to_body(|| view! {
        <SimpleCounter initial_value=3 />
    })
}

About the Framework

Leptos is a full-stack, isomorphic Rust web framework leveraging fine-grained reactivity to build declarative user interfaces.

What does that mean?

Learn more

Here are some resources for learning more about Leptos:

nightly Note

Most of the examples assume you’re using nightly version of Rust and the nightly feature of Leptos. To use nightly Rust, you can either set your toolchain globally or on per-project basis.

To set nightly as a default toolchain for all projects (and add the ability to compile Rust to WebAssembly, if you haven’t already):

rustup toolchain install nightly
rustup default nightly
rustup target add wasm32-unknown-unknown

If you'd like to use nightly only in your Leptos project however, add rust-toolchain.toml file with the following content:

[toolchain]
channel = "nightly"
targets = ["wasm32-unknown-unknown"]

The nightly feature enables the function call syntax for accessing and setting signals, as opposed to .get() and .set(). This leads to a consistent mental model in which accessing a reactive value of any kind (a signal, memo, or derived signal) is always represented as a function call. This is only possible with nightly Rust and the nightly feature.

cargo-leptos

cargo-leptos is a build tool that's designed to make it easy to build apps that run on both the client and the server, with seamless integration. The best way to get started with a real Leptos project right now is to use cargo-leptos and our starter templates for Actix or Axum.

cargo install cargo-leptos
cargo leptos new --git https://github.com/leptos-rs/start
cd [your project name]
cargo leptos watch

Open browser to http://localhost:3000/.

FAQs

What’s up with the name?

Leptos (λεπτός) is an ancient Greek word meaning “thin, light, refined, fine-grained.” To me, a classicist and not a dog owner, it evokes the lightweight reactive system that powers the framework. I've since learned the same word is at the root of the medical term “leptospirosis,” a blood infection that affects humans and animals... My bad. No dogs were harmed in the creation of this framework.

Is it production ready?

People usually mean one of three things by this question.

  1. Are the APIs stable? i.e., will I have to rewrite my whole app from Leptos 0.1 to 0.2 to 0.3 to 0.4, or can I write it now and benefit from new features and updates as new versions come?

The APIs are basically settled. We’re adding new features, but we’re very happy with where the type system and patterns have landed. I would not expect major breaking changes to your code to adapt to future releases, in terms of architecture.

  1. Are there bugs?

Yes, I’m sure there are. You can see from the state of our issue tracker over time that there aren’t that many bugs and they’re usually resolved pretty quickly. But for sure, there may be moments where you encounter something that requires a fix at the framework level, which may not be immediately resolved.

  1. Am I a consumer or a contributor?

This may be the big one: “production ready” implies a certain orientation to a library: that you can basically use it, without any special knowledge of its internals or ability to contribute. Everyone has this at some level in their stack: for example I (@gbj) don’t have the capacity or knowledge to contribute to something like wasm-bindgen at this point: I simply rely on it to work.

There are several people in the community using Leptos right now for internal apps at work, who have also become significant contributors. I think this is the right level of production use for now. There may be missing features that you need, and you may end up building them! But for internal apps, if you’re willing to build and contribute missing pieces along the way, the framework is definitely usable right now.

Can I use this for native GUI?

Sure! Obviously the view macro is for generating DOM nodes but you can use the reactive system to drive any native GUI toolkit that uses the same kind of object-oriented, event-callback-based framework as the DOM pretty easily. The principles are the same:

The 0.7 update originally set out to create a "generic rendering" approach that would allow us to reuse most of the same view logic to do all of the above. Unfortunately, this has had to be shelved for now due to difficulties encountered by the Rust compiler when building larger-scale applications with the number of generics spread throughout the codebase that this required. It's an approach I'm looking forward to exploring again in the future; feel free to reach out if you're interested in this kind of work.

How is this different from Yew?

Yew is the most-used library for Rust web UI development, but there are several differences between Yew and Leptos, in philosophy, approach, and performance.

Like Leptos, Dioxus is a framework for building UIs using web technologies. However, there are significant differences in approach and features.

Sycamore and Leptos are both heavily influenced by SolidJS. At this point, Leptos has a larger community and ecosystem and is more actively developed. Other differences: