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Grooves Game Boy Programming (salvaged)

The following files were salvaged from: http://freespace.virgin.net/stephen.blanksby/

Using the Internet Archive, the Way Back Machine: http://web.archive.org/

Description

IDFolder/FileDescription of contents (taken from original source)
01Example1.zipBasic Screen Output
02Example2.zipInput + Output Example
03Example3.zipInput + Output and simple strings
04Example4.zipBasic joypad use
05Sprite1.zipUsing backgrounds
06Sprite2.zipPutting a sprite on the Screen
07Sprite3.zipAnimating a Sprite
08Sprite4.zipJoypad controlled Sprites
09Sprite4a.zipUpdated efficient Sprite Movement
10Detect.zipCollision Detection Ver.1
11Det1-2.zipCollision Detection Ver.1.2
12Det14.zipCollision Detection Ver 1.4
13Det15.zipCollision Detection Ver 1.5 -Tidier more effiecient code-
14Det16.zipCollision Detection Ver 1.6 -Level Storage System-
15Det161.zipCollision Detection Ver 1.6 -Graphics by Russellkum@aol.com
16Random.zipSimple random number generator

Archive information

Original author

Stephen Blanksby

Original URL

http://freespace.virgin.net/stephen.blanksby/

Archive URL

http://web.archive.org/web/20040610035032/http://freespace.virgin.net/stephen.blanksby/

Archive date

2004-06-04

Retrieval date

2014-09-21