Awesome
Save the Cells
Save the Cells is a WWDC 2020 Swift Student Challenge winner interactive scene in a Swift playground developed by Evgenii Truuts, a student at University of the People.
In this game, you have to help the cells find a way home. This game not only about fun, but it is also can help you to improve your memory.
<img src="https://raw.githubusercontent.com/g7skim/SaveTheCells/master/SaveTheCells.playground/Resources/Screen%20Shot%20menu.png" width="25%"><img src="https://raw.githubusercontent.com/g7skim/SaveTheCells/master/SaveTheCells.playground/Resources/Screen%20Shot%20diffuculty.png" width="25%"><img src="https://raw.githubusercontent.com/g7skim/SaveTheCells/master/SaveTheCells.playground/Resources/Screen%20Shot%20passed.png" width="25%"><img src="https://raw.githubusercontent.com/g7skim/SaveTheCells/master/SaveTheCells.playground/Resources/Screen%20Shot%20failed.png" width="25%">
Avoid green viruses since they can beat you. Just touch the cell and drag it into a house icon. Try different difficulty levels. And remember, stay home - save cells.
I made all graphic assets for this game using https://www.figma.com It was my first and so exiting experience in character development during this student challenge.
<img src="https://raw.githubusercontent.com/g7skim/SaveTheCells/master/Illustrations/Group%2047-3.png" width="100%"> <img src="https://raw.githubusercontent.com/g7skim/SaveTheCells/master/Illustrations/Group%2049.png" width="100%"> <img src="https://raw.githubusercontent.com/g7skim/SaveTheCells/master/Illustrations/Group%2048.png" width="100%">Sounds in this game were mastered in Apple Logic Pro X.
This Swift playground must be built with and run on Swift Playgrounds 3.3 on macOS 10.15.4