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webaudio-tinysynth

WebAudio Tiny GM mapped Synthesizer [JavaScript]

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Overview

webaudio-tinysynth is a small synthesizer written in JavaScript with GM like timbre map. All timbres are generated by the combinations of Oscillator and dynamically generated BufferSource algolithmically without any PCM samples.

CustomElement version GUI :
./tinysynth0.png MIDI files is not loaded

./tinysynth1.png MIDI files is loaded
Upper red indicator shows Note#
Lower red indicator shows MIDI ch.

Files

webaudio-tinysynth.js : JavaScript library
webaudio-tinysynth.min.js : JavaScript library minified version
Each one works with only one file, there are no dependencies.

Environment

Webaudio-tinysynth is confirmed to work with the following browsers

Live Demo

Test Pages are here :
soundedit.html (CustomElement playable demo with timbre edit function / MIDI keyboard via WebMIDI API)
simple.html (Most simple sample of CustomElement)
jstest.html (Use from simple JavaScript without GUI)

Usage

Load this Library

Without GUI

With GUI

Attributes

These attributes are for CustomElement.

AttributeOptionsDefaultDescription
widthString"300px"width of element
heightString"32px"height of element
masterVolNumber1.0master volume
reverbLevNumber0.3reverb level
useReverbNumber1disable Reverb if 0. It makes a little save the CPU consumption.
qualityNumber10: 1osc/note chiptune like<br/> 1: 2 or more oscs/note FM based
srcStringnull.mid file url
loopNumber0loop playMIDI
disableDropNumber0disable MIDI file drop
graphNumber1enable waveform graph
internalContextNumber1Use internal audioContext
tsmodeNumber0default timestamp mode
perfmonNumber0performance monitor
voicesNumber64Max number of simultaneous voices. Large number needs more CPU.
// use "then"
synth = document.getElementById("synth");
synth.ready().then(()=>{
  ...
});

// or in "async" function : 
async function() {
  synth = document.getElementById("synth");
  await synth.ready();
  ...
}

Functions

These functions are available for polymer module and javascript version.

WebAudioTinySynth(options)

Constructor of WebAudioTinySynth for JavaScript version. This is not used for Polymer version. options is a object with members :

quality : Specify timbre quality same as setQuality(). default is 1.
useReverb : If zero, disable reverb function.
voices : max number of voices.

For example, new WebAudioTinySynth({quality:0, useReverb:0, voices:32})

getAudioContext()

Get current in-use AudioContext.

setAudioContext(audioContext, destinationNode)

In default, though audioContext is internally created and used, this function can specify audioContext should be used.
All sounds are routed to specified destinationNode, or audioContext.destination is used if destinationNode is not specified.
the audioContext in use currently can be accessed with getAudioContext() fucntion.

getTimbreName(m,n)

get name of specified timbre. m=0:normal channel voice,n=prog#. or m=1:drum track,n=note#

setQuality(q)

Switch timbre set.
q=0 : chip tune like 1 osc / note.
q=1 : FM based 2 (or more) osc / note.

setMasterVol(lev)

Master volume setting. default=0.5.

setReverbLev(lev)

Reverb Level setting. default=0.3.

setLoop(f)

if non zero, MIDI play is looped.

setVoices(v)

set max voices that simultaneous sounds, default is 64.

loadMIDI(mididata)

load MIDI data to built-in sequencer. mididata is a arraybuffer of SMF (.mid file contents).

loadMIDIUrl(url)

load MIDI data from specified url

playMIDI()

play loaded MIDI data.

stopMIDI()

stop playing MIDI data.

locateMIDI(tick)

locate current playing position in tick.

getPlayStatus()

get current MIDI sequence play status. return value is a object {play:playstatus, curTick:currenttick, maxTick:maxtick}

setTsMode(mode)

Set time stamp mode that is used in send() or Channel message functions.
If mode=0 timestamp is a time of in-use audioContext's currentTime timeline. If mode=1 timestamp is HighResolutionTime timeline.

setTimbre(m,n,p)

Even webaudio-tinysynth has defaultly GM mapped timbre set, This function can overwrite with user-definable timbre.
m=0 : timbre for normal channel.
m=1 : timbre for rhythm channel (ch=9).
n : program number for normal channel or notenumber for rhythm channel.
p : timbre object. Source of this object can be created by soundedit.html (Details are not yet documented)

reset()

Reset all channel to initial state. Including all controllers, program, chVol, pan and bendRange.

send([midi-message], t)

midi-message is an array of midi data-bytes for one message. For example,
send([0x90, 60, 100], t) is for NoteOn ch=1 note#=60 velocity=100.
t is a timestamp that this message should be processed.
The timeline of t is depends on timestampmode that is set by setTsMode() function. If timestampmode == 0 (default), t is a time (sec) in timeline of the in use audioContext.currentTime. If timestampmode == 1, t is a time (msec) in HighResolutionTime (performance.now()) timeline.
In both timestamp mode, this message will be immediately processed if t=0 or omitted. If timestampmode is omitted, the mode depends on tsmode in Attributes.

Channel Message Functions

Followings are voicing functions that controls each note directly. Each function is almost equivalent to corresponding send([MIDI-message],t) but prepared for human readability.

In these functions, the ch parameter specify the MIDI channel. Each channel has individual timbre and set of control parameters, for example bend, modulation, expression, and so on. ch range is 0-15. (In MIDI spec., called 'channel 1-16')
ch==9 is a special channel for rhythm. In this channel, each note number is assigned to individual percussive instruments according to GM drummap (Note number 35-81).

Almost function has the timestamp, t parameter. That specify accurate timing of the effect occur. Refer send() function for details of timestamp. Anyway the command is immediately processed if t is 0 or omitted.

noteOn(ch, note, velo, t)

Generate a note in specified channel. note is the note number that specify pitch. 60 is middle 'C'. velo is velocity that control the volume of the note. velocity range is 0-127. this function is processed same as noteOff() if velo is 0.

noteOff(ch, note, t)

stop the note that is generated by noteOn(). One noteOff() (or equivalent noteOn with velo=0) should be called corresponding to one noteOn() call.

setModulation(ch, val, t)

set modulation (vibrato) depth. val range is 0-127. +- 100 cent depth if val=127.

setChVol(ch, val, t)

set volume of the channel. val range is 0-127. Default value is 100.

setPan(ch, val, t)

Set pan of the channel. val range is 0-127. Default value=64.
0:left
64:center
127:right.

setExpression(ch, val, t)

Set expression level. val range is 0-127. Both Expression and ChVol are control the Channel volume, but Expression is mainly used as note's articulation.

setSustain(ch, val, t)

Set sustain pedal state. While sustain is on, generated notes in that channel are sustained even corresponding noteOff() is called. Note that val is judged as 'on' if val>=64. Usually use 0 and 127 as a value.

setProgram(ch, pg)

Set timbre for that channel. pg range is 0-127 that is timbre number in GM map.

setBend(ch, val, t)

Set pitch bend state. Notes in this channel are all affected to this pitch modification. val range is 0 to 16384 and the center with no bend is 8192. sensitivity is depends on setBendRange() setting. Default state is 8192.

setBendRange(ch, val)

Set bend sensitivity for that channel. val unit is 100/127 cent. That means +-1 octave if 0x600, +-1 semitone if 0x80. Default value is 0x100 that means +-200 cent (2 semitone) range.

allSoundOff(ch)

Stop all sound of specified ch immediately. All notes initiated by noteOn() go to noteOff state.

resetAllControllers(ch)

Control parameters of specified ch are reset. It includes Bend / Modulation / Expression / Sustain.

MIDI implimentation chart

RecognizedDescription
Basic ChannelYes1-16. ch10 = drum track
NoteOn / NoteOffYesnote# 0-127 / velocity 0-127
Polyphonic PressureNo
Control ChangeYessee bellow
Program ChangeYesprogram 0-127
Channel PressureNo
Pitch BendYes-8192 - +8191
------------------------------------------------------------------
Control Number
1YesModulation
6 / 38YesData Entry
7YesChannel Volume
10YesPan
11YesExpression
64YesSustain
100/101YesRPN Index
------------------------------------------------------------------
Channel Mode Message
120Yesall sound off
121Yesreset all controller
123Yesall note off
------------------------------------------------------------------
RPN
0YesBend Range
1YesChannel Fine Tuning
2YesChannel Coarse Tuning
------------------------------------------------------------------
Universal SysEx
F0 F7 xx 04 03 lsb msb F7YesMaster Fine Tuning
F0 F7 xx 04 04 00 msb F7YesMaster Coarse Tuning
------------------------------------------------------------------
GS Exclusive
F0 41 xx 42 12 40 00 05 xx xx xx xx sum F7YesMaster Tuning
F0 41 xx 42 12 40 00 05 xx sum F7YesMaster Transpose
F0 41 xx 42 12 40 1x 15 xx sum F7YesUse For Rhythm Part
F0 41 xx 42 12 40 1x 4x xx sum F7YesScale Tuning
------------------------------------------------------------------

Timbre Object Structure

As you can see that in source code, each timbre is represented as a object array. Fore example the program# 1 "Acoustic Grand Piano" is like this :

[{w:"sine",v:.4,d:0.7,r:0.1,},{w:"triangle",v:3,d:0.7,s:0.1,g:1,a:0.01,k:-1.2}]

Each element of the array means a oscillator and object member means :

You can test how these parameter work with 'Timbre Editor' panel in 'soundedit.html'. And the created timbre can be used with setTimbre() function.

License

Licensed under the Apache License, Version 2.0