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picasso

Introduction

picasso is a PICA200 shader assembler, written in C++. The PICA200 is the GPU used by the Nintendo 3DS.

picasso comes with a manual Manual.md that explains the shader language. example.vsh is simple example that demonstrates it.

Building

A working C++ compiler for the host is required (Windows users: use TDM-GCC), plus autotools. Use the following commands to build the program:

./autogen.sh
./configure
make

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