Awesome
Metalsmith Plugin Kit
Remove the boring part of making Metalsmith plugins and simply your life. Rely on tested code to do the menial tasks. Reuse the same base libraries in order to try to mitigate the explosion of files in the node_modules/
folder.
This is not a plugin! It helps you make one.
Overview
An example goes a long way.
// This is based on the plugin skeleton from Metalsmith.io
var debug = require("debug")("metalsmith-myplugin");
var multimatch = require("multimatch");
module.exports = function myplugin(opts) {
var matchFunction;
if (!opts || typeof opts !== "object") {
opts = {};
}
opts.pattern = opts.pattern || [];
return function (files, metalsmith, done) {
Object.keys(files).forEach(function(file) {
if (multimatch(file, opts.pattern).length) {
debug("myplugin working on: %s", file);
//
// here would be your code
//
}
});
done();
};
}
Plugin Kit helps remove the need for a matching library and iterating over the properties of the files
object. Here's the same plugin rewritten for Plugin Kit.
// Now, the same plugin written using Plugin Kit
var debug = require("debug")("metalsmith-myplugin");
var pluginKit = require("metalsmith-plugin-kit");
module.exports = function myplugin(opts) {
opts = pluginKit.defaultOptions({
pattern: []
}, opts);
return pluginKit.middleware({
each: function (filename, fileObject) {
//
// here would be your code
//
};
match: opts.pattern
});
}
There are two huge benefits to this. The first shows up when you want to perform asynchronous tasks because all of the callbacks can return a value (synchronous), return a Promise
(asynchronous) or accept a node-style callback (asynchronous).
The second big bonus you get is you don't need to test the file matching code nor do you need to construct tests that confirm the order of events. That's handled and tested by metalsmith-plugin-kit
.
There's additional helper methods that simplify common tasks that plugins need to perform, such as creating files, cloning data structures, matching file globs, and renaming functions. The example above shows how to default options and it illustrates the middleware function.
If that wasn't enough, you should make sure you're not underestimating the positive aspects of being able to shift responsibility away from your code and into someone else's. You no longer need to make sure you are matching files correctly. It's not a problem for you to start to use asynchronous processing. When Metalsmith requires a property for a file to be properly created, this library handles it instead of you. I take on that responsibility and will work to maintain and test the features this module exposes.
Installation
Use npm
to install this package easily.
$ npm install --save metalsmith-plugin-kit
Alternately you may edit your package.json
and add this to your dependencies
object:
{
...
"dependencies": {
...
"metalsmith-plugin-kit": "*"
...
}
...
}
If you relied on a library like micromatch
, minimatch
, or multimatch
, you can safely remove those lines.
API
<a name="module_metalsmith-plugin-kit"></a>
metalsmith-plugin-kit
Metalsmith Plugin Kit
Example
var pluginKit = require("metalsmith-plugin-kit");
- metalsmith-plugin-kit
- static
- .addFile(files, filename, contents, [options])
- .callFunction(fn, [args]) ⇒ <code>Promise.<*></code>
- .chain() ⇒ <code>function</code>
- .clone(original) ⇒ <code>*</code>
- .defaultOptions(defaults, override) ⇒ <code>Object</code>
- .filenameMatcher(match, [options]) ⇒ <code>matchFunction</code>
- .middleware([options]) ⇒ <code>function</code>
- .renameFunction(fn, name)
- inner
- ~metalsmithFile : <code>Object</code>
- ~metalsmithFileCollection : <code>Object.<string, metalsmith-plugin-kit~metalsmithFile></code>
- ~matchItem : <code>string</code> | <code>RegExp</code> | <code>function</code> | <code>Object</code>
- ~matchList : <code>matchItem</code> | <code>Array.<matchItem></code>
- ~matchOptions : <code>Object</code>
- ~matchFunction ⇒ <code>boolean</code>
- ~middlewareDefinition : <code>Object</code>
- ~endpointCallback : <code>function</code>
- ~eachCallback : <code>function</code>
- static
<a name="module_metalsmith-plugin-kit.addFile"></a>
metalsmith-plugin-kit.addFile(files, filename, contents, [options])
Adds a file to the files object. Converts the contents for you automatically. Sets the file mode to 0644 as well.
The contents can be converted:
- Buffers remain intact.
- Strings are encoded into Buffer objects.
- All other things are passed through
JSON.stringify()
and then encoded as a buffer.
Kind: static method of <code>metalsmith-plugin-kit</code>
Params
- files <code>metalsmith-plugin-kit~metalsmithFileCollection</code>
- filename <code>string</code>
- contents <code>Buffer</code> | <code>string</code> | <code>*</code>
- [options] <code>Object</code>
- [.encoding] <code>string</code> <code> = "utf8"</code>
- [.mode] <code>string</code> <code> = "0644"</code>
Example
// Make a sample plugin that adds hello.txt.
return pluginKit.middleware({
after: (files) => {
pluginKit.addFile(files, "hello.txt", "Hello world!");
}
});
<a name="module_metalsmith-plugin-kit.callFunction"></a>
metalsmith-plugin-kit.callFunction(fn, [args]) ⇒ <code>Promise.<*></code>
Calls a function and passes it a number of arguments. The function can be synchronous and return a value, asynchronous and return a Promise, or asynchronous and support a Node-style callback.
The result of the promise is the value provided by the returned value, the resolved Promise, or the callback's result. If there is an error thrown or one supplied via a Promise rejection or the callback, this function's Promise will be rejected.
Kind: static method of <code>metalsmith-plugin-kit</code>
Params
- fn <code>function</code> - Function to call
- [args] <code>Array.<*></code> - Arguments to pass to the function.
Example
function testSync(message) {
console.log(message);
}
promise = pluginKit.callFunction(testSync, [ "sample message" ]);
// sample message is printed and promise will be resolved asynchronously
Example
function testPromise(message) {
return new Promise((resolve, reject) => {
setTimeout(() => {
console.log(message);
resolve();
}, 1000);
});
}
promise = pluginKit.callFunction(testPromise, [ "sample message" ]);
// promise will be resolved after message is printed
Example
function testCallback(message, done) {
setTimeout(() => {
console.log(message);
done();
});
}
promise = pluginKit.callFunction(testCallback, [ "sample message" ]);
// promise will be resolved after message is printed
<a name="module_metalsmith-plugin-kit.chain"></a>
metalsmith-plugin-kit.chain() ⇒ <code>function</code>
Chains multiple plugins into one
Kind: static method of <code>metalsmith-plugin-kit</code>
Returns: <code>function</code> - Combined function
Params
- . <code>function</code> - Plugins to combine
Example
const plugin1 = require('metalsmith-markdown')();
const plugin2 = require('metalsmith-data-loader')();
const pluginKit = require('metalsmith-plugin-kit');
const combined = pluginKit.chain(plugin1, plugin2);
metalsmith.use(combined);
<a name="module_metalsmith-plugin-kit.clone"></a>
metalsmith-plugin-kit.clone(original) ⇒ <code>*</code>
Lightweight object clone function, primarily designed for plain objects, expecially targeted for options to middleware.
Copies functions, regular expressions, Buffers, and other specialty objects; does not close those items. Does not handle circular references.
Kind: static method of <code>metalsmith-plugin-kit</code>
Returns: <code>*</code> - clone
Params
- original <code>*</code>
Example
a = {};
b = pluginKit.clone(a);
a.test = true;
// This didn't update b because it's a clone.
console.log(JSON.stringify(b)); // {}
<a name="module_metalsmith-plugin-kit.defaultOptions"></a>
metalsmith-plugin-kit.defaultOptions(defaults, override) ⇒ <code>Object</code>
Defaults options by performing a limited, shallow merge of two objects. Returns a new object. Will not assign properties that are not defined in the defaults.
Kind: static method of <code>metalsmith-plugin-kit</code>
Params
- defaults <code>Object</code>
- override <code>Object</code>
Example
result = pluginKit.defaultOptions({
a: "default",
b: {
bDefault: "default"
}
}, {
b: {
bOverride: "override"
},
c: "override but won't make it to the result"
});
// result = {
// a: "default"
// b: {
// bOverride: "override"
// }
// }
<a name="module_metalsmith-plugin-kit.filenameMatcher"></a>
metalsmith-plugin-kit.filenameMatcher(match, [options]) ⇒ <code>matchFunction</code>
Builds a function to determine if a file matches patterns.
The chance that we switch from micromatch is extremely remote, but it could happen. If another library is used, all existing Plugin Kit tests must continue to pass unchanged. It is the duty of this function to remap options or perform the calls in another way so the alternate library can work. All of the flags documented below must continue to work as expected.
Kind: static method of <code>metalsmith-plugin-kit</code>
Params
- match <code>matchList</code>
- [options] <code>matchOptions</code>
Example
var matcher;
matcher = pluginKit.filenameMatcher("*.txt");
[
"test.txt",
"test.html"
].forEach((fileName) => {
console.log(fileName, matcher(fileName));
// test.txt true
// test.html false
});
<a name="module_metalsmith-plugin-kit.middleware"></a>
metalsmith-plugin-kit.middleware([options]) ⇒ <code>function</code>
Return middleware function. This is why Plugin Kit was created. It helps
handle asynchronous tasks, eliminates the need for using your own
matcher and you no longer iterate through the files with Object.keys()
.
Kind: static method of <code>metalsmith-plugin-kit</code>
Returns: <code>function</code> - middleware function
Params
- [options] <code>middlewareDefinition</code>
Example
var fileList;
return pluginKit.middleware({
after: (files) => {
pluginKit.addFile(files, "all-files.json", fileList);
},
before: () => {
fileList = [];
},
each: (filename) => {
fileList.push(filename);
}
});
Example
// This silly plugin changes all instances of "fidian" to lower case
// in all text-like files.
return pluginKit.middleware({
each: (filename, file) => {
var contents;
contents = file.contents.toString("utf8");
contents = contents.replace(/fidian/ig, "fidian");
file.contents = Buffer.from(contents, "utf8");
},
match: "*.{c,htm,html,js,json,md,txt}",
matchOptions: {
basename: true
},
// Providing a name will rename this middleware so it can be displayed
// by metalsmith-debug-ui and other tools.
name: "metalsmith-lowercase-fidian"
});
Example
// Illustrates asynchronous processing.
return pluginKit.middleware({
after: (files) => {
// Promise-based. Delay 5 seconds when done building.
return new Promise((resolve) => {
setTimeout(() => {
console.log("I paused for 5 seconds");
resolve();
}, 5000);
});
},
before: (files, metalsmith, done) => {
// Callback-based. Add a file to the build.
fs.readFile("content.txt", (err, buffer) => {
if (!err) {
pluginKit.addFile(files, "content.txt", buffer);
}
done(err);
});
}
});
<a name="module_metalsmith-plugin-kit.renameFunction"></a>
metalsmith-plugin-kit.renameFunction(fn, name)
Renames a function by assigning the name property. This isn't as simple
as just using yourFunction.name = "new name"
. Because it was done in
Plugin Kit, it is also exposed in the unlikely event that plugins want to
use it.
Kind: static method of <code>metalsmith-plugin-kit</code>
Params
- fn <code>function</code>
- name <code>string</code>
Example
x = () => {};
console.log(x.name); // Could be undefined, could be "x".
pluginKit.renameFunction(x, "MysteriousFunction");
console.log(x.name); // "MysteriousFunction"
<a name="module_metalsmith-plugin-kit..metalsmithFile"></a>
metalsmith-plugin-kit~metalsmithFile : <code>Object</code>
This is a typical file object from Metalsmith.
Other properties may be defined, but the ones listed here must be defined.
Kind: inner typedef of <code>metalsmith-plugin-kit</code>
Properties
- contents <code>Buffer</code>
- mode <code>string</code>
<a name="module_metalsmith-plugin-kit..metalsmithFileCollection"></a>
metalsmith-plugin-kitmetalsmithFileCollection : <code>Object.<string, metalsmith-plugin-kitmetalsmithFile></code>
Metalsmith's collection of files.
Kind: inner typedef of <code>metalsmith-plugin-kit</code>
<a name="module_metalsmith-plugin-kit..matchItem"></a>
metalsmith-plugin-kit~matchItem : <code>string</code> | <code>RegExp</code> | <code>function</code> | <code>Object</code>
As a string, this is a single match pattern. It supports the following features, which are taken from the Bash 4.3 specification. With each feature listed, a couple sample examples are shown.
- Wildcards:
**
,*.js
- Negation:
!a/*.js
,*!(b).js
- Extended globs (extglobs):
+(x|y)
,!(a|b)
- POSIX character classes:
[[:alpha:][:digit:]]
- Brace expansion:
foo/{1..5}.md
,bar/{a,b,c}.js
- Regular expression character classes:
foo-[1-5].js
- Regular expression logical "or":
foo/(abc|xyz).js
When a RegExp, the file is tested against the regular expression.
When this is a function, the filename is passed as the first argument and the file contents are the second argument. If the returned value is truthy, the file matches. This function may not be asynchronous.
When an object, this uses the object's .test()
method. Make sure one
exists.
Kind: inner typedef of <code>metalsmith-plugin-kit</code>
See: https://github.com/micromatch/micromatch#extended-globbing for extended globbing features.
<a name="module_metalsmith-plugin-kit..matchList"></a>
metalsmith-plugin-kit~matchList : <code>matchItem</code> | <code>Array.<matchItem></code>
This can be one matchItem
or an array of matchItem
values.
Kind: inner typedef of <code>metalsmith-plugin-kit</code>
<a name="module_metalsmith-plugin-kit..matchOptions"></a>
metalsmith-plugin-kit~matchOptions : <code>Object</code>
These options control the matching library, which is only used when a
string is passed as the matchItem
. All listed options will be
supported, even in the unlikely future that the matching library is
replaced.
Other options are also available from the library itself.
Kind: inner typedef of <code>metalsmith-plugin-kit</code>
See: https://github.com/micromatch/micromatch#options for additional options supported by current backend library.
Properties
- basename <code>boolean</code> - Allow glob patterns without slashes to match a file path based on its basename.
- dot <code>boolean</code> - Enable searching of files and folders that start with a dot.
- nocase <code>boolean</code> - Enable case-insensitive searches.
<a name="module_metalsmith-plugin-kit..matchFunction"></a>
metalsmith-plugin-kit~matchFunction ⇒ <code>boolean</code>
The function that's returned by filenameMatcher
. Pass it your filenames
and it will synchronously determine if that matches any of the patterns that
were previously passed into filenameMatcher
.
Kind: inner typedef of <code>metalsmith-plugin-kit</code>
See: filenameMatcher
Params
- filename <code>string</code>
<a name="module_metalsmith-plugin-kit..middlewareDefinition"></a>
metalsmith-plugin-kit~middlewareDefinition : <code>Object</code>
Middleware defintion object.
Kind: inner typedef of <code>metalsmith-plugin-kit</code>
See
Properties
- after <code>endpointCallback</code> - Called after all files are processed.
- before <code>endpointCallback</code> - Called before any files are processed.
- each <code>eachCallback</code> - Called once for each file that matches.
- match <code>matchList</code> - Defaults to all files
- matchOptions <code>matchOptions</code>
- name <code>string</code> - When supplied, renames the middleware function that's returned to the given name. Useful for
metalsmith-debug-ui
, for instance.
<a name="module_metalsmith-plugin-kit..endpointCallback"></a>
metalsmith-plugin-kit~endpointCallback : <code>function</code>
A callback that is called before processing any file or after processing any file.
Uses Node-style callbacks if your function expects more than 2 parameters.
Kind: inner typedef of <code>metalsmith-plugin-kit</code>
See
Params
- files <code>module:metalsmith-plugin-kit~metalsmithFiles</code>
- metalsmith <code>external:metalsmith</code>
- [done] <code>function</code>
<a name="module_metalsmith-plugin-kit..eachCallback"></a>
metalsmith-plugin-kit~eachCallback : <code>function</code>
This is the function that will be fired when a file matches your match criteria. It will be executed once for each file. It also could run concurrently with other functions when you are performing asynchronous work.
Uses Node-style callbacks if your function expects more than 4 parameters.
Kind: inner typedef of <code>metalsmith-plugin-kit</code>
See
Params
- filename <code>string</code>
- file <code>metalsmithFile</code>
- files <code>module:metalsmith-plugin-kit~metalsmithFiles</code>
- metalsmith <code>external:metalsmith</code>
- [done] <code>function</code>
License
This software is licensed under a MIT license that contains additional non-advertising and patent-related clauses. Read full license terms